Skip to content

Releases: ChallengeSY/nebunoid

Version 1.09 (Zap the Ants)

06 Nov 20:33
Compare
Choose a tag to compare

Bugfix release:

  • Fixed - Level Editor was incorrectly causing levels to lose their Increase Speed "brushes"
  • Fixed - Levels caught by the above bug were also fixed
  • Removed - Flashlight capsule
  • Changed - Zap Blocks capsule also negates invisible level mechanic
  • Changed - Ants and Centipedes levels (Electric Recharge 4 and 17) have gained a few invincible blocks underneath them

Version 1.08 (Endless Electricity)

04 Nov 15:31
Compare
Choose a tag to compare

Content update:

  • Added - New official campaign: Electric Recharge (20/25 new levels)
  • Added - New/replacement official campaign: Endless Shuffle (reuses all of the previous levels)
  • Added - New soundtrack: Space Cadet Once Again
  • Removed - Bonus levels mechanic
  • Removed - Obsoleted official campaign: Boss Rush
  • Note - Very few levels these days are bosses. Plus, we believe Endless Shuffle is a much better 100% reward
  • Fixed - Level Editor no longer launches playtests of levels with no breakable blocks
  • Fixed - Uncovering a Pulsar (Celestial Journey 24) somehow had no breakable blocks at all
  • Changed - Regular Season gained 3 replacement levels, to counteract the removed bonus levels
  • Changed - Challenge Campaign also gained 1 replacement level
  • Changed - Several Fortified Letters levels (19-25) had a few invincible blocks turned into soft blocks, slightly reducing their difficulty

Version 1.07 (The Meaning of Life)

29 Sep 22:23
Compare
Choose a tag to compare

Maintenance release:

  • Added - New soundtrack: Defeat of Entropy (Forty-Two would be too obvious)
  • Fixed - Starting a new game immediately after finishing a campaign now correctly refreshes the first level
  • Fixed - Level Editor now displays numerals for brushes with near full alpha
  • Changed - Rebalanced some of the levels of the Maximum Insanity official campaign. Some of the insanity has been flushed out

Version 1.06 (All Night Hotseat)

22 Sep 17:28
Compare
Choose a tag to compare

Maintenance release:

  • Fixed - Level grids are now properly separated by player. It is no longer possible to tamper with a player's level grid in case they lose a life
  • Fixed - Improved Handicap difficulty selection
  • Changed - Official campaigns now advertise their relative difficulty
  • Changed - Make it a little easier to reveal the secret final campaign. Unlock requirement unchanged

Version 1.05 (Musical Simplification)

09 Sep 22:08
Compare
Choose a tag to compare

Maintenance release:

  • Changed - Music management is now a Customize option. This also means...
  • Removed - NexTrack and Scratch cheat codes
  • Note - Instead; F5 can be used to quickly toggle the Music Player option, while at least 1 player is alive
  • Fixed - Boss Battles now correctly play the defeated sound effect when done so while the ceiling is hidden
  • Fixed - Consolidated the existing soundtrack's volume

Version 1.04 (Solarbase Re-Expansion)

25 Aug 21:19
Compare
Choose a tag to compare

Hybrid release:

  • Added - New soundtrack: Lunarbase Construction
  • Added - New currency: Stars. They are earned by completing levels for the first time.
  • Added - New cheat code Scratch: Allows stopping the current song from being played.
  • Changed - Campaigns are now easily accessible from a new play "submenu". The customize "shop" has been greatly simplified as a result.
  • Changed - Beatrave Tales now has slightly more variety in its bass.
  • Changed - Simplified and relaxed the unlock system. Like XP, whenever a star count required for an unlockable is reached, it will unlock. Except...
  • Removed - Experience (XP) no longer has to be accumulated in order to unlock content. It is kept as a reference for sorting high scores.
  • Fixed - Compatibility with Linux has been improved.
  • Fixed - Improved the documentation in a few areas.

Version 1.03 (Memorial Musical)

14 Aug 19:32
Compare
Choose a tag to compare

Content update release:

  • Added - New official campaign: Patriarch Memorial (25 new levels)
  • Added - New soundtrack: Beatrave Tales and Ethno Raiders
  • Note - The NexTrack cheat code can be used to cycle between the songs early. Otherwise, the next song plays whenever turns change.
  • Note - The new soundtrack can be omitted by passing in -s into the program. This also speeds up program start up.
  • Added - New config option: Background brightness (default: 50%).
  • Changed - Respawning blocks now causes the Breakable Ceiling to take a fixed 1% damage.
  • Changed - Damaging the Breakable Ceiling now awards points as if the player damaged a block for 10 points (subject to speed and ball count modifiers).
  • Changed - Once the Breakable Ceiling is broken, blocks stop respawning.
  • Fixed - Make the level editor behave slightly more consistently.
  • Fixed - Arizona State University has now been given correct credit for the Crab and Omega nebulae.

Version 1.02 (Improved resistances)

26 Jun 15:37
Compare
Choose a tag to compare

Bugfix release:

  • Fixed - Boss levels and Effortless bullets are now correctly handled at game start
  • Fixed - Close button can quickly exit program in Customize, and during gameplay. (But not during Game Over / High Score input)
  • Note - Abandoning a game this way will cause any high scores that would otherwise be inputted to grant an "Anonymous" name
  • Fixed - Local multiplayer is a little tamper resistant
  • Fixed - Added difficulty validation
  • Added - Defeating a boss now plays the same sound effect when a ceiling is broken
  • Changed - Taking a screenshot now plays the same sound effect when bricks are respawned
  • Changed - Slightly nerf 3 of the Regular Season's levels

Version 1.01 (Hungry for passwords)

14 Jun 15:20
Compare
Choose a tag to compare

Bugfix release:

  • Fixed - Nebunoid can now scroll through password lists in campaigns containing 30 or more save points
  • Fixed - Level Editor now condenses the "Increase Speed" field slightly when saving levels
  • Changed - Regular Season now has 30 passwords throughout its 35 levels (up from 28 passwords)

Version 1.00 (Strongly gold)

08 Jun 17:53
Compare
Choose a tag to compare

Initial public release. Let's start strong!