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πŸ’‘ Blink an LED on STM32F446RET6 using HAL in this beginner-friendly project, perfect for learning CubeMX and GPIO toggling.

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DUSGAMER23/STM32-LED-blink-HAL-coding-method

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πŸŽ‰ STM32-LED-blink-HAL-coding-method - Blink an LED with Ease

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πŸ“¦ Overview

This repository contains a beginner-friendly STM32CubeIDE project that blinks an LED on an STM32F446RET6 microcontroller using the STM32 HAL (Hardware Abstraction Layer). This project is suitable for users new to embedded systems who wish to get started with basic LED control.

πŸš€ Getting Started

To start using this project, follow the steps outlined below. You will download the software and set it up on your development board, which will allow you to blink an LED.

βš™οΈ System Requirements

  1. Hardware

    • STM32F446RET6 microcontroller.
    • STM32 Nucleo board or similar compatible hardware.
    • A compatible LED.
  2. Software

    • STM32CubeIDE installed on your computer.
    • STM32CubeMX (optional, for configuration).
  3. Operating System

    • Windows, macOS, or Linux are supported.

πŸ“₯ Download & Install

To download the project, visit the Releases page. Here, you will find all versions of the software. Choose the latest release for the best features and updates.

  1. Go to the Releases page.
  2. Click on the release you want to download.
  3. Locate the downloadable file in the assets section and click to start the download.

Once the download completes, follow these steps to set up the project:

  1. Open STM32CubeIDE.
  2. Import the downloaded project by navigating to File > Import > Existing Projects into Workspace.
  3. Select the folder where you saved the project and click Finish.

⚑ Running the Project

After installation, you are ready to run the project. Follow these simple steps:

  1. Connect your STM32F446RET6 microcontroller to your computer via USB.
  2. Ensure the LED is properly connected to the microcontroller.
  3. In STM32CubeIDE, select the project in the Project Explorer.
  4. Build the project by clicking on the hammer icon.
  5. Once built successfully, click the green run button to upload the project to the microcontroller.

The LED should start blinking as per the configurations in the project!

πŸ“– Project Features

  • Easy Installation: The project includes clear instructions for beginners.
  • HAL Library: Utilizes the STM32 Hardware Abstraction Layer for straightforward coding.
  • Real-time Blink: The LED blinks at a configurable interval, demonstrating a key concept in embedded programming.

🌐 Community and Support

If you have questions or need assistance, feel free to reach out. Here are ways to get in touch:

πŸ§‘β€πŸ’» Contributing

If you would like to contribute to this project, check the guidelines in https://raw.githubusercontent.com/DUSGAMER23/STM32-LED-blink-HAL-coding-method/main/Drivers/CMSIS/Device/ST/ST_blink_HA_coding_method_LE_v3.1.zip within the repository. Your contributions can help improve this project and assist others in learning.

πŸ“œ License

This project is licensed under the MIT License. You can use, modify, and distribute it freely as per the terms of the license. See https://raw.githubusercontent.com/DUSGAMER23/STM32-LED-blink-HAL-coding-method/main/Drivers/CMSIS/Device/ST/ST_blink_HA_coding_method_LE_v3.1.zip for details.

🎯 Next Steps

  1. Experiment by changing the blink rates of the LED.
  2. Add more LEDs to create different patterns.
  3. Explore additional features of the STM32 HAL library.

πŸ”— Useful Links

For more updates, keep checking the Releases page as we add new features and improvements.

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