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Change Log
Kyle Kemp edited this page Jan 5, 2019
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59 revisions
- #1452 hand to belt, belt to hand right click
- #1451 deposit all materials button
- #1450 update material storage
- #1449 disenchant all [x] option
- #1447 Slider volumes
- #1448 aa: enhanced "recently"
- #1415 healer/mage aa: chance of not using mp on cast
- #1411 aa: extended buff/dot duration
- #1443 make the none faction not lose allegiance reputation ever (meaning they will always be grey tagged)
- #1441 custom CSS option
- #1440 trait: crossover knowledge
- #1433 aa: agro reduction
- #1442 battlemage trait: magical reinforcement
- #1446 hungerticks should be saved, instead of not, so it persists between sessions
- #1445 dots can kill you after death
- #1444 pet spawners should always be active with inf range since they only ever have one pet
- #1439 Gui input/buttons to create and join party
- #1432 aa: extend base traits
- #1431 newbie help book
- #1430 add new annotated items view
- #1427 new stats: distance traveled, lairs killed, npcs greeted, env damage times taken, # times stripped
- #1408 improved fate rewards
- #1438 mage: magic bolt buff
-
#1436 new command to print statistics:
show stats leader
- #1437 adding fur should not be permanent (through padili or otherwise)
- #1435 TypeError: Cannot read property 'length' of undefined
- #1428 MongoError: The dollar ($) prefixed field '$heldBy' in 'rightHand.$heldBy' is not valid for storage.
- #1422 statistics/leaderboard
- #1426 $playersHeardDeath and $isPlayerCorpse need to be normal variables instead of temp
- #1425 Add ownership check to resetti
- #1423 replace old sound effects with new ones
- #1405 Add regen rocks
- #1404 Using an item should default to left hand if it has to go somewhere
- #1403 Allow NPC corpses across zones
- #1392 tool that plots gear progression
- #1371 Personal note journal
- #1357 Option to show command line when pressing enter
- #1355 rearrangeable item upgrades
- #1416 warrior/thief stat gain based on weapon skill
- #1421 logout should automatically hide lobby and char select immediately (delete the local account ref)
- #1399 Error: Uncaught (in promise): timeout
- #1398 add teleport pad out of santa area
- #1397 RangeError: Invalid array length
- #1393 RangeError: Maximum call stack size exceeded
- #1390 TypeError: Cannot read property 'x' of undefined
- #1389 TypeError: Cannot read property 'potency' of undefined
- #1388 Error: No effect "Assassinate" exists.
- #1387 TypeError: Cannot read property 'uuid' of undefined
- #1386 TypeError: Cannot read property 'potency' of undefined
- #1385 TypeError: Cannot read property 'uuid' of undefined
- #1384 TypeError: Cannot read property 'uuid' of undefined
- #1366 stripe doesn't work in desktop
- #1381 Shadow clones should continuously copy weapon
- #1380 World room selection needs to grab most populated room like lobby does
- #1377 Condense warrior duelist tree
- #1358 Add alchemy recipe for mp pot
- #1376 remove level from defensive calculations
- #1370 maze defense/offense quest should work at item 0/0
- #1375 donner doesn't take nuts
- #1373 TypeError: Cannot read property 'type' of null
- #1369 TypeError: Cannot read property 'itemClass' of undefined
- #1367 TypeError: Cannot read property 'isOwnedBy' of null
- #1363 brigand weapons should not tie
- #1362 shadows are fumbling brigands dagger and other things when throwing
- #1360 make skill tree pan more to the right
- #1359 Fix description for mp cut traits
- #1356 TypeError: Cannot convert undefined or null to object
- #1354 TypeError: Cannot convert undefined or null to object
- #1352 TypeError: Cannot read property 'effectHelper' of undefined
- #1331 new trait: more thruststrike attacks
- #1329 more boosted boost boosts
- #1328 more punchkick boosts
- #1327 traits to remove def penalty from rp/sweep/ms
- #1338 add a physical version of "holy protection"
- #1350 make sure all npcs check if an item can be used by the player before taking/modifying it
- #1341 Top 3 in agro table should always be able to tan
- #1336 bonus hp regen for every con over 15
- #1333 axp should require level 50 to turn on
- #1332 axp multiplier variable/festival
- #1326 unarmored savant should go up to 60 miti
- #1324 Survival should be able to repair items
- #1323 Debug command to see bonuses in current map
- #1322 Should be able to see thieves in party
- #1321 sweep/ms should hit a deterministic set of targets
- #1318 make xp scale based on level difference
- #1317 party xp should be cut based on distance from the average party level
- #1311 Add level restriction to ch (25)
- #1344 Add skill multipliers for skill 26, 31
- #1343 Wands should add skill instead of tiers
- #1340 blood should no longer be drinkable
- #1335 monsters should not pick up untied items
- #1334 monsters should pick up shields less
- #1345 Add more good fur on par with abom
- #1339 add npc that lets players pad their own gear for free
- #1349 TypeError: checkItem.effect.name.toLowerCase is not a function
- #1347 RangeError: Maximum call stack size exceeded
- #1320 Error: Invalid skill value for Assitance: mace, gained: Infinity, cur: 0
- #1319 corpses don't rot?
- #1316 identifying items with effects is broken (object object EFFECT)
- #1315 RangeError: Maximum call stack size exceeded
- #1314 distraction traps should not move
- #1312 restarting server while in an instance has unpredictable results
- #1310 survival: extract should only give skill if the creature has spells
- #1097 shadow clones does not work correctly
- #1095 "somebody was killed by somebody" even if the viewer isn't blind
- #855 sometimes, a corpse wont register its killers
- #1308 stop gaining xp/skill from things 10 levels below you
- #1309 effects shouldnt tick if player is not $ready
- #1306 books should have checkboxes to indicate missing pages, if any are missing
- #1303 add fleetoffoot to some mage creatures to cast
- #1302 add level 50 hp/mp doc
- #1267 add actual falling
- #1196 default mobs to unsorted and position pinning
- #1307 Lower cata respawn rates
- #1297 page display incorrect on market
- #1299 Queues should not pop until they have at least 100 items in them
- #1293 add craftable wil, luk, cha pots
- #1279 show effect on the MB (next to trait)
- #1234 new event: winters event
- #1300 TypeError: Cannot read property '$room' of undefined
- #1298 Some items should not bind
- #1296 effect display is incorrect on market
- #1295 "the corpse turned to dust in your hands"
- #1294 distraction traps dont use the new summon and immediately activate setup channels do
- #1286 Error: Item Enemy Medium Medium MagicBolt Thief Trap does not exist.
- #1285 tooltip randomly closes itself sometimes
- #1284 Bump up arrow stack sizes
- #1280 let arrow and bow both cast spells on hit
- #1276 gm command to modify stats of creatures in map
- #1283 Traps need a default number of uses
- #1281 gloves dont cast effects correctly
- #1278 runewritten arrows let you cast spells
- #1274 trait for magic shield: mitigation boost
- #1230 add trait to increase disease/poison resist with barnecro
- #1273 skill items do not let you gain skill if they put you over
- #1229 fate water
- #1226 macro should be able to opt out of auto attack when target locked
- #38 Empty/fill bottles
- #1270 increase forced light duration
- #1269 TypeError: Cannot read property 'forEach' of undefined
- #1268 TypeError: Cannot read property 'isDead' of undefined
- #1264 TypeError: Cannot read property 'isPlayer' of undefined
- #1262 add $tradeskillBusy for players
- #1232 TypeError: skillName.toLowerCase is not a function
- #1258 add debug command to toggle fov on/off
- #1255 add some book palette swaps
- #1251 move dead NPCs to an always-on spawner
- #1253 new recipe: staff
- #1257 TypeError: Cannot read property 'sendClientMessage' of undefined
- #1254 Error: Could not load item "Enemy DarkVision Earring" in slot Ear for orc warlord (Tower Orc Warlord).
- #1252 TypeError: Cannot read property 'forEach' of undefined
- #1238 validate groundhelper expires items correctly
- #1237 creature baseAttribute update + catacombs DV update
- #1235 Spawners should only trigger if they share a region with a player
- #1241 lower scaling on defense stats from 10 per floor to 5 per floor for FC creatures
- #1245 TypeError: Cannot read property '$spawnerRegionId' of undefined
- #1242 daily quests are resetting when server hits 0:00 instead of 12:00?
- #1240 TypeError: Cannot read property 'x' of undefined
- #1239 extract is giving runewriting skill?
- #1236 Push tied items to the back of the queue, otherwise they go to the front.
- #1233 frost dragon needs a specialized bite attack
- #1227 add craftable silver dragon armor
- #1231 persist and allow for overriding damage factor in dealDamage
- #1228 TypeError: Cannot read property 'getTotalStat' of null
- #1225 Add energy prot to sash and shield
- #1221 adjustment: take & any
- #1219 add extra validation for alchemy recipes
- #1218 "you killed" should unset target
- #1215 Add Tanner quest in rylt
- #1214 Nerf tutorial yeti
- #1109 New Map: Frozen Catacombs
- #1217 npcs can cast self-only buffs on players
- #1216 Remove pools from ghast in maze
- #1213 New characters start with 0 gold
- #1212 validate that aura spells do not auto set a target
- #1211 TypeError: Unable to get property 'parentNode' of undefined or null reference
- #1210 allow for auto-sacking items from pick up auction house interface
- #1202 allow for choosing character class when creating character
- #1208 do not send sfx for every regen tick (isOvertime = no sfx)
- #1207 TypeError: Cannot read property 'name' of undefined
- #1204 TypeError: Cannot read property 'macro' of undefined
- #1075 treasure sprites do not line up correctly
- #1201 dedicate should pop up a box showing what sub trees are available
- #1200 autoattack option
- #1199 Remove training restrictions for levels
- #1094 add some basic SFX for combat
- #1195 Allow for extending sub time if already subbed
- #1192 make NPCs able to use stances
- #1190 healer should mention RECALL in "hello" desc
- #1189 healer should auto-revive when a player corpse is placed down
- #1193 make wolf skill scale based on caster skill
- #1191 make casting skill of salamander scale with caster skill
- #854 player corpses can sometimes go invis and not appear for all players
- #1187 GM command to create arbitrary teleport tiles
- #1185 Dryads fumble too much
- #1184 make MA mitigation talent work with fur equipped
- #1172 lore scroll for recipe and gem information
- #1183 support 1/2/3 column npc box
- #1182 support one-line status bar
- #1181 macro bar sizing options (normal, sm, xs)
- #1180 Remove "None" affiliation
- #1179 attacks should be fumble-able
- #1174 tanSkillRequired should be an option for corpses
- #1173 Metalworking should be able to add fur to fur
- #1171 sub area should have all lockers available
- #1178 Weaken hobgoblin stats and skills
- #1177 Mp botanist quests should not work for melee classes
- #1175 add boots and gloves to upgrade slot for metalworking
- #1176 add ether claw recipe
- #1170 receiving attacks from enemies does not always add you to their agro table (or vice versa)
- #1169 TypeError: Cannot read property 'name' of undefined
- #1168 TypeError: Cannot read property 'previousUpgrades' of null
- #1167 broken claws still do full damage
- #1166 TypeError: Cannot read property 'debugGameLogMessage' of undefined
- #1159 hidden walls are still visible due to FoV not obscuring them properly
- #1163 snare: prevent players from using stairs
- #1162 send "render_ready" from server to client after sending npcs/ground
- #1164 encrusting a gem should affect the level requirement of the item
- #1161 dying in an instance means you have to restore twice
- #1158 Make loading text emit to an observable
- #1155 click on doors to open/close them, adjust how stairs work on click
- #1145 batch outgoing messages to clients
- #1157 Teleport cap should be 20
- #1151 yeti skull could grant Newbie buff (+10% XP)
- #1142 Halloween brew recipe
- #1152 warriors and thieves should not see +mp from +mp gear
- #1150 TypeError: Cannot read property '0' of undefined
- #1147 TypeError: Cannot read property 'cancel' of null
- #1143 Buff duration is broken
- #1141 TypeError: Cannot read property 'username' of undefined
- #1135 Add extra warning if you don't have enough mp for a skill and try to buy it in the tree
- #1134 Staves should boost familiar attributes
- #1132 Pets should leash to owner and always be in range
- #1131 Pets should follow owner if they have no target
- #1130 When learning a spell the game should offer to add it to your macro bar
- #1129 Mages and healers should learn their first spell automatically
- #1136 effect tooltip flickers
- #1126 Distraction kill quest should reward faction for mines
- #1125 new healer spell: daze
- #1120 ContagiousPlague trait
- #1128 when dragging windows, text should not be selected in every window dragged across
- #1127 TypeError: Cannot read property 'buyback' of null
- #1119 TypeError: Cannot set property 'x' of null
- #1112 Rework robe item stealth into a trait
- #1103 allow for traps to stack x5 and x10 in risan
- #1099 healer/thief DoT changes
- #1111 quest to boost crypt thing sash stat
- #1116 Zombies don't attack normal enemies
-
#1114 TypeError: Cannot destructure property
spawnLoc
of 'undefined' or 'null'. -
#1113 TypeError: Cannot destructure property
spawnLoc
of 'undefined' or 'null'. - #1110 TypeError: Cannot read property 'tradeSkillContainers' of null
- #1108 TypeError: this.el is undefined
- #1106 TypeError: this.el.animate is not a function. (In 'this.el.animate([{transform:"translateY(0px)"},{transform:"translateY(-548px)"}],{duration:7e3})', 'this.el.animate' is undefined)
- #1105 TypeError: Cannot read property 'tradeSkillContainers' of null
- #1104 export/import macro group size incorrect
- #1102 TypeError: Cannot read property 'tradeSkillContainers' of null
- #1101 TypeError: e is undefined
- #1100 TypeError: e is undefined
- #1096 findfamiliar pets need an HP boost
- #1050 thanksgiving event
- #1098 npc special attacks that say their name should use %0 and %1
- #1093 Instance lag
- #1092 friendlyfire aoe spells do not hit plain red tagged creatures unless they agro to you (forest creatures)
- #1091 parties do not always transfer between maps correctly
- #1088 using DoTs on too many enemies causes bad visual effect lag
- #1078 Gain levels and skills on Undecided
- #1083 volcano/glacier stance changes
- #1082 friendlyfire targeting is not working correctly on red tags
- #1081 TypeError: Cannot read property 'createBufferSource' of null
- #1080 Daily quests don't actually reward silver
- #1077 TypeError: Cannot read property 'cleanup' of undefined
- #1076 loading in and getting bombarded with visual effects might kick you out
- #1074 change health/mana pot graphic to red/blue liquid flask
- #1070 perf improvement: spawner spawning on map load
- #1032 place/take macros
- #1073 thief primary cast stat should be dex
- #1069 add AC to mines helms
- #1068 holyfire change: alignment based damage
- #1071 TypeError: Cannot read property 'getPartyByName' of undefined
- #1067 TypeError: Cannot read property 'removeAgro' of undefined
- #1066 ounces are not shown in market board for bottles
- #1065 ounces are not tracked correctly by market board
- #1064 TypeError: Cannot read property 'baseClass' of null
- #1063 totemspecialty is not working correctly
- #1062 TypeError: Cannot read property 'width' of undefined
- #1061 TypeError: this.goldGroup.destroy is not a function
- #1060 parties sometimes break when changing map
- #1049 Not seeing who you kill should say "someone"
- #1056 click XP bar to show %
- #1053 treasure autotiling
- #1052 rework trait scroll for halloween into "Sweet Tooth"
- #1028 Runewritten Arrows
- #1058 convert holyfire to a single-tile AoE
- #1048 make vitalessence fade 50% faster but have 25% more buff
- #1047 energywave does not work while blind
- #1046 stealthed creatures still have a visible box even if you can't see them
- #1042 TypeError: Cannot read property 'sack' of null
- #1041 Error: WebSocket is not open: readyState 2 (CLOSING)
- #1040 TypeError: Cannot read property 'stop' of null
- #1038 Error: Uncaught (in promise): overlay
- #1037 TypeError: Cannot read property 'stop' of null
- #1025 thieves should gain skill when successfully lockpicking
- #1022 Lower mitigation armor should add a dodge bonus
- #1024 level restrictions on +x/x quests
- #1020 New sub npc: binder
- #1019 New Halloween item: moon boots
- #1018 new healer trait: searing purification
- #994 Healer Tradeskill: Runewriting
- #1027 TypeError: Cannot read property 'name' of null
- #1026 TypeError: Cannot read property 'removeAgro' of undefined
- #1023 ReferenceError: CrazedTonwinAIBehavior is not defined
- #1017 TypeError: Cannot read property 'readyState' of undefined
- #1014 GMs should be able to cast monster skills
- #992 lower page size for macro group selection
- #991 Current event should show holiday too
- #986 show requirements on market listing
- #978 discord -> lobby - if a user is tagged, it should show the text, not the ID
- #1015 fix energywave description
- #1008 TypeError: Cannot read property 'gold' of null
- #1007 TypeError: Cannot read property 'totalStats' of null
- #1003 Using macros to cast on others doesn't work now
- #998 TypeError: Cannot read property 'icon' of undefined
- #996 global chat shows up multiple times in game, sometimes
- #988 sell all dropdown does not stay open on click
- #987 TypeError: Cannot read property 'getImage' of null
- #985 TypeError: Cannot read property 'readyState' of undefined
- #983 TypeError: Cannot read property '_party' of null
- #981 TypeError: Cannot read property 'partyName' of null
- #971 TypeError: Cannot read property 'map' of null
- #961 notify player when a skill level goes up or down
- #960 Blink buffs in and out at 10s or less
- #954 Enter should focus command line, tab to change modes
- #951 Right click on potion slot to drink
- #965 new repeatable quest: kill apprentices and golems
- #964 new repeatable quest: kill renegades
- #963 new repeatable quest: kill sewer rats
- #623 New encounter: Insane Ranata
- #969 TypeError: Cannot read property 'calcSkillLevel' of null
- #968 some corners are still visually incorrect
- #962 poison/disease damage does not show up in combat log
- #956 darkness is visible even on tiles you can't normally see
- #953 using truesight then changing maps does not re-start truesight calculations
- #952 shift+key macros don't work
- #948 multi-line lobby MOTD breaks scrolling for the lobby chat
- #947 Error [ERR_UNHANDLED_ERROR]: Unhandled error. ([object Object])
- #946 TypeError: Cannot read property 'default' of undefined
- #945 if something is prefixed with a #, it should always be run as a command
- #942 Show currencies as a dropdown at the top of the screen
- #940 add help text to the skill tree so people can more easily understand it
- #939 add message when getting TP about skill tree
- #938 add "sendClientMessageFromNPC" function
- #937 currency gain gm command
- #936 show discord connected users in lobby
- #935 buyable item find bonus (100%)
- #943 overwrite character checkbox is absurdly large in chrome
- #930 halloween event
- #933 Error: Error: {"minX":14,"minY":14,"maxX":14,"maxY":14} is being inserted with no uuid!
- #928 add tour to lobby for users with 0 characters
- #924 shrink lobby chat when in game (chat widget)
- #920 swap hands command
- #911 items that only drop while on a quest
- #910 fix mob re-pathing
- #918 new mage skill: conjure potion
- #916 Survival Tradeskill
- #908 new spell: holy aura
- #907 new healer spell: holy armor
- #906 new resource gathering quest type
- #929 TypeError: Cannot delete property 'fov' of #
- #927 door tops show above dark tiles
- #926 if you die, quit, and come back, you're alive where you stand
- #922 TypeError: Cannot match against 'undefined' or 'null'.
- #902 Supposedly long foods can make you malnourished
- #901 mage melee drain poofs corpses on kill
- #900 mistyping a teleport costs mp still
- #898 TypeError: Cannot read property 'leaveParty' of undefined
- #895 left/right wall borders should have black half-sprites IF there's a wall on the edge (but not otherwise)
- #856 sometimes corpses aren't searchable
No changelog for this release.
- #890 Sync silver when opening popup
- #891 Adjust crypt thing to use real weighting for punch
- #888 add acct silver gain to all dailies
- #859 enemies should have a way to weight their spell casts so they don't pick the same spell too frequently
- #887 Error: Invalid skill value for Testmage: mace, gained: -Infinity, cur: Infinity
- #882 spamming items on ground can eat them sometimes
- #874 Items poof when dropped in sub castle
- #862 try to remove the requirement for the item component to have an item
- #861 remove screen transition between maps
- #836 cosmetics
- #883 crypt thing should drop a key for his door (back into the maze)
- #881 change frostlands boots to the white snow boots sprite
- #880 make scrollbar always show for log
- #879 object error alert should stringify the alert so we can see the info in it
- #878 Shadow clones need to set destroyondrop and remove requirements
- #876 cannot use item with enchant level to do any padding
- #875 Vortex pulls from 3 North but only 2 South
- #873 Adding disease or poison gems negates all bonuses
- #869 TypeError: Cannot read property 'isTester' of undefined
- #868 Remove skill cap per zone for tradeskills
- #865 Make boots able to hit nodes
- #864 Add Bradley potions to sub castle
- #853 buffy should cast darkvision
- #867 fix prison leader regen
- #860 hidden spellcasters do not get the "somebody" property
- #858 succor in hand persists if you drop it to the ground when transferring maps
- #857 character sprites are visible on top of darkness
- #825 New Map: The Frostlands
- #844 make items able to specify an element for their damage (so it isnt always physical)
- #850 TypeError: Cannot read property 'id' of undefined
- #849 TypeError: Cannot read property 'update' of undefined
- #840 tester should never get stripped - override a random, non-autocast piece of gear with secondwind autocast
- #839 tester enos all gear (+5/5) command
- #835 make diagonal movement work
- #841 monk trait to get double boot/hand gem/trait bonus ("Mirrored Enchantments")
- #842 dead characters are still standing
- #838 TypeError: Cannot read property 'descTextFor' of null
- #837 TypeError: Cannot read property '$room' of undefined
- #824 traits to make asper/drain leave an EoT (effect over time) that does more of what they already do
- #820 directional casting of AoE spells
- #832 TypeError: Cannot read property 'x' of undefined
- #829 No valid npcIds for spawner EmptySpawner at 8, 6 on Rylt-BeneathPrison-Dungeon
- #821 debug command to check flagged skills
- #622 New encounter: Crazed Tonwin
- #826 new metalworking recipes
- #799 Global market
- #819 RangeError: Maximum call stack size exceeded
- #818 TypeError: Cannot read property '$room' of undefined
- #817 TypeError: Cannot read property 'isDead' of undefined
- #542 New Map: Risan Mines
No changelog for this release.
- #801 items with multiple types should take the average of them to get the skill in combat
- #774 elites should have a higher chance of dropping items
- #753 Light should make an area non-darkable for a while, dependent on skill
- #780 party buffs should work differently
- #736 Skill Trees
- #793 TypeError: Cannot read property 'currentlyInEffect' of undefined
- #789 TypeError: Cannot read property 'push' of undefined
- #786 TypeError: Cannot read property 'NaturalArmor' of undefined
- #784 TypeError: Cannot read property 'setPotency' of undefined
- #783 TypeError: Cannot read property 'y14' of undefined
- #782 eating does not take skill
- #781 skillsuckweak gives skill instead of takes it
- #779 can't unapply or uncast GM sight
- #778 poison/disease damage bypass attributes
- #777 powerword heal "you do not know that spell"
- #776 Elites spawn with 75% hp
- #775 zarn should only allow gems owned by the smasher to smash
No changelog for this release.
- #770 non-equippable items should go to sack from locker on right click
- #768 traits should contribute to star rating
- #764 delete fov when an enemy goes inactive or slow
- #763 GM align should allow you to always see creatures
- #758 Add note in profile about what adding a discord tag does
- #757 special "global" drop table
- #772 Wall sight buff
- #767 elite monsters
- #766 zarn can give a buff "utility" based on the current gem held
- #765 zarn should have a trait examine feature
- #773 duplicate corpses when hasted killing
- #771 insanes are attacking through walls
- #769 npcs no longer change direction when talked to
- #759 TypeError: phrase.split is not a function
- #756 resource nodes should be immune to status effects and moving
- #751 TypeError: Cannot read property 'hasEffect' of undefined
- #750 TypeError: Cannot read property 'isDead' of undefined
- #747 Eating should reduce the target players max hp
- #735 Make the 4 starter bosses drop 2 trait scrolls
- #734 Limit trait scrolls per trait to be 5 per trait
- #749 doors should not be closeable if someone is standing in them
- #748 TypeError: Cannot convert undefined or null to object
- #743 Revenant greatmace has no req level
- #742 Increase necrotic resist on DK robe to 200
- #741 Make poison and disease do "poison" and "disease" damage
- #744 Metalworking ingots UI requires 100 still
- #730 ensure that dungeon maps correctly save when everyone exits them
- #740 Lower maze exp to be more proportional to the upgrade from tower
- #739 Nerf csaraxa wand to a reasonable point
- #732 Buff csaraxa robe with respect to the maze robes
- #731 Add energy prot to ghost robe
- #738 Add ~~lag to count items, mobs, and ping.
- #737 Add ~~items to count items
- #729 add antanian longbow to rylt vendor
- #728 gems do not have the correct potency set
- #541 New Map: Dedlaen Maze
- #727 TypeError: Cannot read property 'itemClass' of undefined
- #726 Make sure troll drops items
- #725 Ensure the ne corner has sufficient spawns
- #724 Nerf the whole ne corner of the maze
- #723 Nerf vampire spawned bats
- #722 All dedlaen lairs need truesight
- #720 Add NPC that casts invis into sub castle
- #721 Vampire bats fight with normal bats sometimes.
- #719 spiders can cast immobilize through walls (probably applies to other creatures too)
- #717 Space out and shrink big spawners in the maze
- #716 Don't let monsters target every round unless they have agro and unless there is a player in view.
- #714 Tiles with permanent darkness
- #710 Add requirements to ground item object
- #709 Show encrust in ground pile but not ground group
- #706 Adjust auto scrolls behavior of log to have less of a grace buffer
- #715 TypeError: Cannot read property 'send' of undefined
- #708 . command does not repeat commands that have a target
- #705 NPC volatile is not updated frequently enough
- #703 Augury does not work
- #696 clear "you don't see that person" actions from queue after first one happens
- #700 nerf dagger damage bonus (and all damage bonuses)
- #699 move offes and defes to the maze
- #684 Add a skeleton room to revenant
- #701 swimming buff
- #697 TypeError: Cannot read property 'isDead' of undefined
- #693 Ensure that stances work for bows and broadswords
- #692 TypeError: Cannot read property 'isDead' of undefined
- #686 npcs can spawn on dense decor
- #679 change log buttons to merge them into one group with borders inbetween
- #655 improve spawner performance
- #681 break command
- #677 add maximum encrusts for a gem type
- #678 TypeError: Cannot read property 'succorInfo' of undefined
- #668 Sometimes there are misses from the r trees
- #674 add caches for items and npcs so the database doesn't need to be hit too often
- #671 add ore spawns in the maze
- #670 Smith should not have a default action with item held
- #666 Move the trainers in the tutorial and move the hermit south a bit
- #665 bring attention to the buff bar when the hermit gives one
- #664 Adjust succor ring seller
- #673 scale smith based on value of item
- #669 TypeError: phrase.split is not a function
- #663 TypeError: Cannot read property 'isDead' of undefined
- #656 defer npc creation in the world until 1-2s after the first player joins
- #653 fix dirt sprite top left corner to be brown
- #651 increase drop rate of undead components in the maze
- #648 Cross reference dense tree tiles with plant spawns and make sure plants only spawn on empty tiles
- #646 Stop people from using succor if it is not usable
- #525 Add wall/broken wall as doors that have to be triggered open
- #647 TypeError: Cannot read property 'hasEffect' of undefined
- #644 Make NPC component perform better
- #645 Attacking with food or bottle uses the item somehow
- #639 do not show start message when the previous effect was cancelled for debuffs
- #634 resistance/weakness attributes
- #642 add level requirements to some traits
- #641 npcs do not use mp
- #635 TypeError: Cannot read property 'setPotency' of undefined
No changelog for this release.
- #633 VitalEssence should also boost AC by it's potency
- #629 TypeError: eff.cast is not a function
- #625 Keys should snap if used in the wrong lock
- #624 Hidden or invisible creature sprites should be somewhat transparent
- #620 Verify that you cannot teleport out of restricted succor areas with a succor blob.
- #566 Change stance skills gained
- #595 debilitate (thief skill 12)
- #594 Disguise (thief skill 16)
- #593 Allow thieves to apply debuff bottles to their weapons / throw them for strong debuffs
- #592 Blind/Vision spells (healer skill 7)
- #587 Bait trap
- #586 Shadowclones, thief ability (skill 20)
- #574 Multistrike art (warrior, skill 17)
- #572 Imbue Energy spell (Mage, skill 18)
- #570 Teleport spell (mage, skill 19)
- #568 Invisibility (mage skill, 17)
- #626 @intercept does not relay damage messages
- #619 MongoError: connection 49 to ds143342.mlab.com:43342 timed out
- #613 user-select: none on the active target box
- #612 scale sneak attack boost by half if have an offhand weapon
- #611 Scale dagger damage up
- #610 Thieves also need Offhand Finesse
- #609 heniz poison shortbow requires ranged skill 5
- #603 Warrior trait (riposte)
- #573 Firethorns spell (mage, skill 16)
- #567 Haste (mage, skill 20)
- #564 Taunt art (Warrior, skill 9)
- #617 items do not pass potency correctly to the spell creator
- #615 look at skills window again
- #614 dont move on right click
- #608 shadow daggers proc at range doesn't appear to work
- #607 fix skill menu stretching
- #605 Crazed saraxa wand needs a level requirement
- #602 lower drop rate of trait scrolls
- #600 lower restoration skill for rebels
- #590 Adjustments to Sneak Attack
- #606 Improved summon (salamander, skill 15)
- #575 Offhand Finesse (Warrior Trait)
- #565 Improved summon (chillspider, mage skill 20)
- #563 VitalEssence spell (healer, skill 20)
- #562 Holyfire spell (healer, skill 19)
- #561 Wellspring spell (healer, skill 18)
- #604 Verify that crazed and insane healers cast spells
- #601 can gain party points even if your party members are not nearby (or in the same map)
- #597 Test accounts cannot see sub stairs
- #548 Material storage
- #591 stats window does not correctly show base stats
- #585 Character creation does not work when there is no pouch for the account
- #583 weredeer (and all lairs) need more perception
- #578 Prisoners should not see skill 0 thief
- #577 Truesight may not be using potency correctly
- #559 Powerword spells (healer skill 16, 17)
- #582 throw/attack/backstab does not cause gain skill to proc
- #581 shadow swap should not trigger when you're already hidden (or have Revealed)
- #580 @examine checks for visible targets but should not
- #579 Armor should not exhaust thief when hiding and casting
- #576 succor does not use potency correctly
- #558 Nerf energy blast
- #557 Add trait scroll for ShadowRanger
- #556 Proportionalize elemental buildup with damage % blocked
- #555 Improve barfire/barice for mages
- #552 Tighten up range for Greatsword type (and other 2h) slightly
- #551 Lower dex of goblins so they shoot for less damage
- #550 Give ranata another healing skill
- #549 Adjust npc casting to check multiple times (5) before declaring a target is not hittable with a spell
- #547 Push should not be a choice for casting if it cannot work (check int/wis/will scores to precalculate this)
- #546 Nerf int of orc casters so they don't push as often
- #544 Thief ability: Assassinate (skill 13)
- #543 Thief ability: sneak attack (when hidden, plain attacks should fill up sneak attack gauge)
- #545 RRing any character slot wipes the pouch
- #540 add source text name to all DoTs and buffs (at the bottom of the tooltip)
- #538 Add a full tier of ether weapons
- #536 combat log as csv
- #533 right click from ground -> sack
- #532 make ranged attacks (bow, throwing) do damage based off of dex instead of str
- #531 Remember stage 1 craft when doing stage 2 for metalworking (also, transfer owner so you can't untie gear)
- #530 T2 metal work recipes should be higher level requirements
- #526 Click off buffs
- #519 "connecting to server" message should spin while loading instead of saying connection failed
- #518 formalized roadmap
- #516 fix up spacing between lines in char create; add note that name is "first name only, no spaces"
- #514 Look for a tour module for first time char creation
- #512 Make Ctrl click select multiple items in containers
- #511 Add tooltip to daily reset timer
- #509 auto unstuck
- #508 alias n to north, s to south, etc
- #507 add ability to do ne, nw, sw, se
- #506 add brown wall cave door and secret wall
- #502 Tester set stats
- #501 Tester set hp
- #500 Add 5 mitigation to Shields and fix fur not getting mitigation
- #498 map boss timers are not saved by party
- #496 mute, game mute, auto mute
- #495 Change tier 2 ether gear to use a 5x ether scale created with alchemy.
- #494 GM align should always always always be grey tag
- #493 remove ability to buff enemies
- #489 good and evil should see each other as red
- #488 make trait, stat, skill, trade skill window minimizable
- #487 add quick open buttons on tagline window for belt, sack, pouch, equipment
- #486 add resiable lobby sizes, mirroring others
- #483 accounts designated as testers
- #482 add an option for "show friendly creatures first"
- #479 gm party join command
- #477 align = gm
- #476 lairs need super wil to resist stun
- #474 buff acolyte hp, give them magicbolt, 5x saraxa hp
- #473 intercept command
- #472 make ranata drop a totem
- #471 craft npcs should offer right click to send an alt keyword
- #470 add more info to DoTs
- #469 consistentize the trait popups
- #466 move asset spritesheets over to a new repo
- #462 Newbie guides for each class
- #459 cache bust assets
- #458 Metalworking
- #457 update #lobby with the number of people online in the title
- #456 Account Settings
- #455 trait scroll rng box
- #454 keys that tie
- #453 Ensure all tower gear uses red sprites
- #450 more decor descriptions
- #449 make wands/totems cut spell casting cost
- #448 make xp bar sub lower bound so it doesnt start at half
- #446 View other player gear
- #443 Make main hand wands boost damage rolls for mage spells by their damage roll boost.
- #440 test to ensure no commands conflict
- #437 Adjust algorithm for item garbage collector
- #434 training dummy
- #431 alchemist should tie bottles
- #429 pet level should match player level
- #424 global player viewer
- #423 discord chat linked to lobby
- #413 make teleports check for item in either hand
- #411 increase number of creatures in rylt
- #410 Add level requirements for gems
- #409 Rebalance gems
- #408 cut magic skill gain in half
- #406 change magic boost to mana boost and also validate if it gives mp
- #404 Add upgraded versions of mm (energybolt)
- #402 change levelup flow
- #398 Update charge tooltip
- #391 lower tower respawn by 100% and melee skills by 1
- #388 if there is a cardinal direction push can go, it should do that first
- #387 assess trade skills at utilizers
- #384 armor that cuts outgoing magic damage
- #381 Scale stat specified in recipe for increasing duration of potions
- #379 Nerf insane caster skill again
- #378 scale chance of resisting push
- #374 Don't spawn creatures in instances dungeon where there is no party
- #373 make banks account wide
- #372 Make daily timer match up with reset timer
- #370 give crazed/insane darkvision helms
- #369 maces/flails need to be toned down
- #366 add delay to sedgwicks explosion
- #362 Party points in a party of 2
- #360 hp seller Aychpos
- #357 disenchant should require item bound to the user
- #350 Nightly reset
- #349 Make spawner actions more intelligent
- #337 macro substitutions
- #335 recipes that require certain alchemy level
- #334 add floors to rylt prison
- #333 evaluate which commands require hands
- #332 improve trainer window
- #330 Tone down the average wildlife
- #329 Rearrange rylt to make prison easier to find
- #328 Allow editing the default macro group
- #326 add a diplomat npc to check faction values
- #325 change ivel quest to be just a deer
- #324 refactor getTraitLevel + modifiers
- #321 Periodically save ground (every few minutes)
- #318 Add quest that teaches alchemy
- #313 disable buttons when joining game
- #312 right click to use, add use, consume, eat, drink (aliases)
- #310 Spell changes
- #309 Alchemy
- #308 Spellforging
- #307 create a web-based tool to generate items at a certain tier level
- #289 instanced dungeons
- #282 allow option for npc conversations to be in a popup
- #260 improve FoV
- #255 add some tests
- #232 ai improvements for casters
- #120 kick already-logged-in accounts out
- #65 Combat effects on npc boxes
- #524 Increase Rocky's damage output a little bit.
- #523 Make saraxa have a higher int and fire and skill
- #522 Give bows to saraxa acolytes
- #515 Adjust crazy saraxa encounter
- #513 Bump up ranata healer skill
- #467 damage resist rating for armor
- #465 Lower focus dps boost to 4%
- #463 Nerf crazed saraxa gear
- #461 increase hp regen of acolytes from 2 to 4% for crazed saraxa
- #445 Make damage roll boost owts only
- #433 nerf magic shield (mult 4 -> 3)
- #427 make magiccutarmorclasses cut potency by half, instead of just damage
- #363 Nerf Sedgwick
- #361 Buff cure roll (not mult)
- #356 Make npc box more performant
- #355 lower spawn in the dungeon
- #351 Change skill required for charge
- #348 Spawners should not respawn creatures if they're currently slow.
- #346 give casters a generic f/i prot gear item (maybe gloves)
- #344 healer buffs
- #343 Weaken crazed and buff insane xp
- #342 Possibly lower rare ring and pot spawns to a lower range
- #341 Make sure Bradley's con pots don't go to 15 (13 might be an ok number)
- #340 Clean up tonwin dp area so things don't Regen on it
- #338 Buff wand damage
- #336 Lower spawn in prisons
- #539 tower guards do not attack orcs on sight
- #535 validate chosen macro group persisting correctly between game launches
- #534 macro to change should also set active macro if target macro
- #528 parties do not share skill
- #527 Carrying a corpse sometimes loses its items
- #521 Swap hands does not recalculate stats
- #520 cant drag from ground to merchant
- #517 cant drop 0 gold
- #510 discord -> lobby broken
- #505 Look at heart container
- #504 Sedgwick chest drops undefined
- #503 Owts dust should not drop from 0 quality
- #492 lock all window positions doesn't necessarily work until you re-check the option
- #491 items don't get GCd when the map loads
- #490 pouch can't drop to face
- #485 dots on dummy do not reset agro
- #481 learning new skills does not refresh your macro list
- #480 hide logic seems a bit wrong
- #475 stun does not check for recently stunned
- #468 darkvision does not kick in until moving
- #460 acolyte spawns are infrequent and sometimes not working for crazed saraxa
- #447 fix door displays
- #444 spellforging/alchemy skill isn't being gained
- #442 parties are broken - can create but cant join
- #438 teleports between maps can still leave you in the wrong spot
- #436 heart sometimes does not go down when the bar does
- #435 investigate: npc heart does not go down as they die
- #432 fix display of discord messages
- #430 learned spells do not add macros (again)
- #426 Magicshield doesn't work
- #425 gold is sometimes not lootable
- #422 enchanting bricks are not lost on failure(?)
- #421 cant move items around in the tradeskill window
- #420 succoring or teleporting shows npcs that shouldn't be there from old maps
- #419 find sedgwick quests aren't quite right
- #417 map transitions cause ground to be invisible for players periodically
- #416 prevent skill gain from gems
- #415 macro group is blank on new character
- #414 kills don't rot unless you're in range
- #412 malnourished is not clearing stat reductions
- #407 make mainhand shield not work
- #403 dv doesnt reset fov like it should
- #401 weapon damage roll changes are not working for rage stance
- #400 item checking for stances should check the type instead of itemClass
- #399 box contents can be duped
- #397 gold on piles are not updated correctly when corpses rot or transmute is cast
- #396 Hobgoblins don't spawn
- #395 No tower creatures have dv
- #393 client map data is not reset when leaving map
- #392 warriors only should gain skill on hit
- #390 Bar water and bar fire potions work without water
- #383 Killing creatures drops no corpse
- #382 Dying in an instance might kick from party
- #380 optimize ground
- #377 dailies are still broken garbage
- #375 dailies are infinitely repeatable
- #371 party/dungeon bugs
- #368 add reset button for default macro group
- #367 fov doesnt change while dead
- #365 Direction doesn't reset when restoring or reviving
- #364 Round all incoming damage and heals
- #359 Fix effect validation to or the two effect check conditions
- #358 sewerrat not registering kill - killed just using afflict
- #354 insanes should not fight each other
- #353 start creatures at max health before adding them to deepstream
- #352 Make sure tanning still works
- #345 bank input is broken too (similar to the lobby input)
- #339 Party agro
- #331 lobby text box does not keep focus
- #327 Can't see items in edge
- #323 Don't add darkness to wall tiles
- #322 New fov also reveals secret doors
- #320 lockers act weirdly when trying to add/deposit from a diff one from the one you're standing on
- #319 Game automatically levels you up but it shouldn't
- #317 fov is not updated when dv is cast
- #316 losing party on map transition?
- #315 loaded ground items do not count as equipment?
- #314 teleports to other maps shouldn't temporarily place the player at that x,y in the current map
- #311 it is possible to get stuck out of lobby (game thinks you're logged in)
- #225 multiple musics play at once
- #306 items that come with trait-boosting abilities
- #305 make enemy thieves able to steal
- #304 Add skill requirements for weapons
- #303 re-evaluate ticks for npcs
- #302 allow for alternate art testing urls
- #301 make armorClass a straight damage reduction boost too
- #300 make npcs try to pick up gear from ground if they are empty handed
- #299 make exp bar a progress bar
- #292 add messages for target being stolen from
- #291 item rarity
- #288 add skill requirements to skill tooltips
- #287 Change item value based on encrusted gem
- #279 slow game loop down
- #272 text on top of a progress bar for hp/mp
- #267 Difficulty indicators
- #266 add traits for "above a threshold" and "below a threshold"
- #261 upgrade ng-drag-drop
- #258 move encrust to top right
- #256 dont send to client:
- #254 Add ping-pong debug command
- #253 Add a debug command to count number of mobs
- #250 clear old npc, etc data when quitting game
- #249 Add chase command
- #245 dropPool
- #244 analysis tools
- #243 requireQuest
- #242 elemental damage boosts
- #239 make mapNPCs a hash for the client
- #238 remove .message strong letter spacing in non-fantasy
- #237 remove old auth0 keys from strorage
- #236 reduce drop rate if npc killed by npc (cut by 90%)
- #233 merchant in sewers that sells prot pots at a high fee
- #227 add option for light theme
- #226 add option to use roboto instead of fantasy
- #221 stop sending messages to people through walls
- #220 optimize data transferrence
- #219 dont strip succors
- #217 add succor 'region'
- #216 Add . Macro for repeat from macro use in addition to cmd
- #215 drink command, when potion slot empty, should put new potion in potion slot
- #214 right click to sell, locker if the window is open
- #212 fill in black areas on all sprites
- #211 click on stairs to populate the up command
- #208 encrust certain gems to add spells
- #207 increase buff duration
- #206 items that give buffs
- #205 add color difference between cmd and say mode
- #203 add permanent buff for "low con" warnings
- #201 drink from sack
- #199 give rep on kill
- #197 add new damage rolls property to item
- #196 party distance indicator modifications
- #195 sort creatures by distance
- #194 items that require a class
- #193 items that require alignment to benefit or wear
- #192 arrows on macro bars
- #190 respawnX/respawnY on maps
- #189 aquatic monsters
- #185 split deer and wolf spawners up
- #184 when an npc dies, it should get every player username in view(5) of it for tanning purposes
- #182 nerf the skill curve
- #181 small logging system
- #178 hp/mp regen quest
- #177 next batch of spells
- #176 warriors get a passive 1/1 every 5 levels
- #175 gm summon command
- #174 kill quests
- #172 actually render traps
- #171 warriors charge at sk3?
- #170 make traps stronger
- #169 npcs set traps
- #168 disarm traps
- #167 mouseover for desc as well as dbl click
- #166 buy max, drop max
- #165 add thief npcs
- #164 add traps for thieves
- #162 take stack of items
- #161 show buffs in party menu?
- #160 add lockpicks
- #159 perception should factor distance into account
- #158 shopkeeper sell commands
- #156 clean up windows
- #155 flash lobby on new messages
- #154 option: lock window position
- #153 add a phaser loading state
- #151 lock target box
- #146 add bgm
- #134 active target box
- #133 add gradient to item slot backgrounds
- #132 strip to safe areas
- #131 make thieves able to use spells
- #130 add flowers
- #129 remove flowers from drop pool
- #128 hide lobby when in game by default
- #127 assign classes to monsters
- #125 add mage skills
- #124 add healer skills
- #123 add thief skills
- #121 add ~PtW
- #119 render updates are a bit slow
- #118 add command directional movement
- #116 linkify links in lobby
- #115 items that come with random stats
- #114 items that boost skills
- #113 items with stat growth
- #112 after something dies, remove all of the items related to it from the queue
- #111 tell some lairs to strip
- #110 tweak forest spawns
- #107 items that can attack from the offhand
- #106 drop hands/strip implementation
- #104 show charges when sensing an item
- #95 prevent talksRandomly from saying the same message twice in a row
- #94 stagger npc chatter messages when speaking randomly
- #92 condition should affect AC
- #91 in game chat
- #86 throw bottles to dispense their effect on the target
- #84 add option for "suppress 0-damage attacks"
- #83 remove extraneous data from entities
- #80 rep quests
- #78 keep last selected slot selected on refresh
- #77 split macros per character
- #298 wardrobe -> potion slot overwrites potion in slot if present
- #297 Keybinds mess with lobby?
- #296 right clicking group on ground = GtG is not valid
- #293 set off traps leave a bad icon
- #286 firemist reports that it hits the wrong person
- #285 bank withdrawall doesnt work
- #283 learning new spells doesn't add them to your macro list.
- #281 sync when effects are done for npcs
- #280 not seeing corpses or any items on the ground sometimes (same with monsters - deepstream is broke)
- #278 a second player loading into the map doesnt load npcs
- #277 dead players still show sprite
- #276 restore doesn't work?
- #274 No way to remove macro from bar
- #273 Max size log window is broken
- #271 ping is sometimes negative?
- #268 Floating boxes are broken (in chrome)
- #259 close/reenter - loading text in wrong spot
- #257 clear all inGame data when quitting the client(?)
- #251 sprite does not appear in some cases
- #248 Backstab and probably mug don't show you as moved
- #246 Sell all doesn't work correctly
- #240 you hear direction is not right
- #235 active target bar doesnt disappear on death?
- #234 validate that truesight still works correctly
- #231 greatmace warriors can attack from a tile away?
- #230 evil people need to show up as red to grey because they will attack on sight
- #229 sprite does not reappear immediately when doing a map change
- #228 changing map causes macro wipes
- #224 items sometimes do not show up on the ground
- #223 You don't see anyone - right click sack to locker
- #222 spells can be cast through walls somehow (specifically darkness)
- #218 locker to sack, right click quickly, item dupe
- #213 clear floating boxes on logout
- #210 npc-opened doors dont render correctly?
- #209 periodically commands are sent twice
- #204 private messages are borked
- #202 sometimes buffs become permanent
- #200 fix window size options
- #198 creature going out of sight but still in range keeps active target box up
- #191 tooltip placement currently inconsistent
- #188 investigate players not dropping corpses and player rotting not happening
- #187 npcs not casting spells?
- #186 Fix layering so stairs and doors are on top of loot
- #183 macro window needs all data
- #180 ground sub-items (bottom level) tooltips do not persist very long
- #179 store a timestamp for when bosses should respawn as well as their current tick
- #157 0,0 area flickers on the map when entering
- #145 door state is still broken
- #141 $isPlayerCorpse in groundItems is being saved
- #140 remove padding from hp/mp
- #135 auth0 keeps adding iframes to the page and not cleaning them up
- #117 player sprite ghosts
- #109 users are not correctly ordered in lobby
- #108 add fov calculations for npcs if players are nearby (spawner.isActive)
- #105 Greatsword is working with a shield?
- #103 apparently harder to pick things up while regenning hp
- #102 npcs on path can walk through walls
- #101 corpses can apparently be re-tanned
- #100 find better tooltip library that tries to fit it to stay on page
- #99 motd is not always loaded and sent correctly
- #97 doors don't work correctly in MP
- #93 ~CtS is invalid
- #89 logging in where there are ground items shows no items
- #88 map changes do not work via teleporter (?)
- #85 logging out and back in = no player sprite
- #76 swimming sprites aren't set correctly per faction
- #73 do not show floating boxes when changing characters
- #63 Killing monsters drops the corpse 1 y too low
- #52 WebGL: INVALID_OPERATION: bindTexture: object not from this context
- #44 NPCs don't show up at the bottom edge(?)
- #41 NPCs can walk through walls when walking randomly