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1. User Stories
Tomás edited this page Jun 21, 2020
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1 revision
This section includes the Agile-development User Stories. They follow the following equation:
As a <type of user>
, I want <some feature>
so that <some reason>
The main goal of this stories is to clarify what we should build before we start the work, and to help verify that the project contains all the features we intended to include.
Index | Topic | User story |
---|---|---|
1 | Status | As a player, I want to know my status (money, hunger and assets), the time and my current location, so that I can decide what action to take next |
2 | Movement | As a player, I want to move to other locations at any time |
3 | Health | As a player, I want to eat at home or at the bar, so that I can satiate my hunger |
4 | Health | As a player, I want to enjoy leisure time at the park or at the bar, so that I can stay motivated |
5 | Health | As a player, I want to sleep at home, so that I can rest and feel good the next day |
6 | Loans | As a player, I want to take a loan, so that I can get some cash quickly |
7 | Loans | As a player with a loan, I want to pay it, so that I can get rid of the periodical debt |
8 | Social | As a player, I want to talk to other players, so that I don't feel lonely |
9 | Market | As a player, I want to buy some assets on the market, so that I have the chance to make some profit |
10 | Market | As a player with assets, I want to sell some assets on the market, so that I make some profit |
11 | Market | As a player, I want to check the state of the market, so that I can make a good decision on what to buy |