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Terrain and trap tiles

NickMcConnell edited this page Oct 31, 2012 · 5 revisions

Terrain

All these except the stores should come as lit, dark and bright

Terrain feature Comments
Highland, Lowland trees Using 32x32; highland is pine, lowland is generic. Longer term (ie for Beleriand) I'm going to have more tree types - Pine, Elm, Oak, Birch, Willow, etc
Up and Down Shafts Shaft is a bad name - they're two level stairs. Using 32x32 stairs
Paths These go between adjacent wilderness tiles - using a 32x32 archway, which is not great
Lava 32x32
Sand Dune 32x32
Water 32x32
Grass 32x32
Road 32x32 - could just use floor
Travelling Merchant FA unique shop - using 32x32
Bookstore Ditto

Traps (and things treated as traps)

These are used as transparent things to go on top of any terrain. I've listed all the types for completeness, and also because ther emight be a better way to arrange them to how I currently do; where I'm already using a 64x64 tile, I've included the number in the Angband tile sheet

Trap Comments
Rune of The Elements ascii
Rune of Magic Influence ascii
Rune of Instability ascii
Rune of Mana ascii
Rune of Protection ascii
Rune of Power ascii
Rune of Speed ascii
Webs Using a 32x32 spell effect
Trapdoor 0x87:0xA6 (135/166)
Pit 0x87:0xA4 (135/164) (This is actually a terrain type now - the trap part is it's disguised as regular floor, road or grass)
Dart trap 0x87:0xB9 (135/185)
Discoloured spot 0x87:0xA3 (135/163)
Gas trap 0x87:0xB8 (135/184)
Strange rune (summoning) 0x87:0xA7 (135/167)
Strange rune (dungeon alteration) 0x87:0xA8 (135/168)
Ancient hex 0x87:0xA9 (135/169)
Shimmering portal (teleport) 0x87:0xBD (135/188)
Murder hole 0x87:0xBC (135/187)
Falling branch ascii
Monster trap (basic) ascii
Monster trap (sturdy) ascii
Monster trap (netted) ascii
Monster trap (confusion) ascii
Monster trap (poison gas) ascii
Monster trap (spirit) ascii
Monster trap (lightning) ascii
Monster trap (explosive) ascii
Monster trap (portal) ascii
Monster trap (stasis) ascii
Monster trap (drain life) ascii
Monster trap (unmagic) ascii
Monster trap (dispel monsters) ascii