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Terrain and trap tiles
NickMcConnell edited this page Oct 31, 2012
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5 revisions
All these except the stores should come as lit, dark and bright
Terrain feature | Comments |
---|---|
Highland, Lowland trees | Using 32x32; highland is pine, lowland is generic. Longer term (ie for Beleriand) I'm going to have more tree types - Pine, Elm, Oak, Birch, Willow, etc |
Up and Down Shafts | Shaft is a bad name - they're two level stairs. Using 32x32 stairs |
Paths | These go between adjacent wilderness tiles - using a 32x32 archway, which is not great |
Lava | 32x32 |
Sand Dune | 32x32 |
Water | 32x32 |
Grass | 32x32 |
Road | 32x32 - could just use floor |
Travelling Merchant | FA unique shop - using 32x32 |
Bookstore | Ditto |
These are used as transparent things to go on top of any terrain. I've listed all the types for completeness, and also because ther emight be a better way to arrange them to how I currently do; where I'm already using a 64x64 tile, I've included the number in the Angband tile sheet
Trap | Comments |
---|---|
Rune of The Elements | ascii |
Rune of Magic Influence | ascii |
Rune of Instability | ascii |
Rune of Mana | ascii |
Rune of Protection | ascii |
Rune of Power | ascii |
Rune of Speed | ascii |
Webs | Using a 32x32 spell effect |
Trapdoor | 0x87:0xA6 (135/166) |
Pit | 0x87:0xA4 (135/164) (This is actually a terrain type now - the trap part is it's disguised as regular floor, road or grass) |
Dart trap | 0x87:0xB9 (135/185) |
Discoloured spot | 0x87:0xA3 (135/163) |
Gas trap | 0x87:0xB8 (135/184) |
Strange rune (summoning) | 0x87:0xA7 (135/167) |
Strange rune (dungeon alteration) | 0x87:0xA8 (135/168) |
Ancient hex | 0x87:0xA9 (135/169) |
Shimmering portal (teleport) | 0x87:0xBD (135/188) |
Murder hole | 0x87:0xBC (135/187) |
Falling branch | ascii |
Monster trap (basic) | ascii |
Monster trap (sturdy) | ascii |
Monster trap (netted) | ascii |
Monster trap (confusion) | ascii |
Monster trap (poison gas) | ascii |
Monster trap (spirit) | ascii |
Monster trap (lightning) | ascii |
Monster trap (explosive) | ascii |
Monster trap (portal) | ascii |
Monster trap (stasis) | ascii |
Monster trap (drain life) | ascii |
Monster trap (unmagic) | ascii |
Monster trap (dispel monsters) | ascii |