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The newbie's guide
NOTE: In the unlikely event that you are using the roguelike keyset and still feel the need for a walkthrough, please review the list of commands (in the help file "cmdlist.txt"), as all commands mentioned are those of the original keyset.
When you (we shall use the second person from now on) begin the game, you start out in a town with stores happy to sell you whatever they stock and you can afford. The town is also populated; stay away from rogues and Battle- scarred Veterans. Visit the stores and stop by your very own home (the symbol '8'), where you can safely stash all sorts of useful gear for later use.
You are carrying a few objects, which go in logical places on your person (your equipment) or in your backpack (your inventory). Look at your 'i'nventory by typing 'i', and you will see a few items appropriate to your character class. If you have armor, 'w'ear it, if you have a spellbook, 'b'rowse it, and 'w'ield any weapons and bows you have. After you have done this, look at your 'e'quipment by typing 'e', and check out the places that gear can fit into.
Look at the left side of the screen, where all the most important info about you is displayed. Reading from the top, you'll see your race, class, present title, then your experience level, experience points, and money on hand. Your race and class never change, but you can gain more experience points by killing monsters and more gold by selling the loot they drop.
Next, the six physical statistics. You already know that higher is better, and you can learn more about them by reading the help file "abilattr.txt". Learn about specialty abilities by reading the help file "specialt.txt".
Near the bottom, you will see your armor class, hit points, and (for
most classes) your spell points. Armor class shields you from direct damage.
Hit points are your life wrapped up in a number, so run from anything that
drops them too low, too fast. Most classes also have spell points, or
magical energy that you can put to work by praying or casting spells.
Get familiar with some of the commands you have available to you, either by reading the online help file "cmdlist.txt", or by experimenting, whichever you prefer.
Okay, time to get playing! Pick up some flasks of oil, or a sling and some shots, and either some armor (If you are a warrior. Store 2, if your town has one), some arrows (if you are a ranger. Store 0, 1 or 3), or some phase door scrolls (If you are most other classes. Stores 4 or 5). If you can afford it, get your hands on a lantern, because the extra light it provides is very handy at night. Once you've earned a little money, invest in a shovel or a pickaxe, and some potions of Cure Light Wounds. Now, 'w'ear a torch or your lantern. The 'O' command allows you to gain speciality abilities, and to view your race, class, and specialty abilities.
See that path '>'? It's the way to the world outside your home town. Out there is a wilderness of forests, plains and mountains, swamps and deserts, and the deadly, lucrative dungeons. Head off (Once on the path, type '>'). Once you do that, you will find yourself in the wilderness. Unless you have spent a long time in town, it will still be daytime, but it is probably best to keep your light wielded anyway. If you want some idea of where you're going, look at the Map of Middle-Earth in this help.
If you are a warrior, check to make certain everything you can wear is on
you, and go monster-hunting. If you are any other class, see if you can learn
any spells (if "study" is visible on the bottom of your screen, you can). If
you can, 'G'ain them, and either 'p'ray or use 'm'agic to use them. Be very
careful when experimenting with spells, because you haven't many hit points.
If you can't learn spells, or find that they aren't doing enough damage, 'v'
(throw) your flasks of oil and 'f'ire your ammo at monsters (make certain you
have a wielded shooter that fires whatever you have). When you get hungry,
'E'at some of the food your character started out with. And one last note:
Buy a scroll of Recall. Find out what it does.
Have fun, and keep your eyes peeled for a Lamp...