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FAQs
dfgHiatus edited this page Aug 18, 2022
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(Presently, in no particular order. Heavy WIP, information here is subject to change)
At a high level, mods (specifically NeosModLoader mods) extend the functionality of NeosVR by adding and executing arbitrary code on the Neos Client. This process is inherently limited, as one is only able to make modifications locally.
Plugins differ in the sense that you can manipulate both the client and network - thus facilitating the use of custom LogiX nodes, custom components, and much much more.
The following instructions apply to the Steam version of Neos. Instructions for Linux, etc. will be provided at a later date:
- Download NeosPlus.dll to Neos's Libraries folder. This is located in
C:\Program Files (x86)\Steam\steamapps\common\NeosVR\Libraries
for a default install. - Add the following to Neos's launch options:
-LoadAssembly Libraries\NeosPlus.dll
, taking into account the path and capitalization of the file. - Start the game. If you want to verify that NeosPlus is running, check your logs or contacts page - incompatible sessions will be highlighted pink. You can find your logs folder under
C:\Program Files (x86)\Steam\steamapps\common\NeosVR\Logs
for a default install.
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