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LogiX Nodes
Jerad Bitner edited this page Apr 5, 2023
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LogiX nodes comprise the visual scripting language of NeosVR.
NeosPlus offers a variety of nodes not present in the base build, described below:
- Logix/Avatar/NearestUser
- Logix/Collections/All Users
- Logix/Collections/Append
- Logix/Collections/Clear
- Logix/Collections/Count
- Logix/Collections/Foreach
- Logix/Collections/Get
- Logix/Collections/Insert
- Logix/Collections/Remove
- Logix/Collections/Set
- Logix/Json/JsonAddToObject
- Logix/Json/JsonAppendToArray
- Logix/Json/JsonCountArrayChildren
- Logix/Json/JsonCountObjectChildren
- Logix/Json/JsonEmpty
- Logix/Json/JsonGetFromArray
- Logix/Json/JsonGetFromObject
- Logix/Json/JsonInfo
- Logix/Json/JsonInsertToArray
- Logix/Json/JsonParseString
- Logix/Json/JsonParseStringArray
- Logix/Json/JsonQuickGetFromObject
- Logix/Json/JsonRemoveFromArray
- Logix/Json/JsonRemoveFromObject
- Logix/Json/JsonToString
- Logix/Locomotion/IsUserInNoclip
- Logix/Math/Matrix/GaussianElimination
- Logix/Math/Matrix/GaussJordanElimination
- Logix/Math/Random/RandomBool2
- Logix/Math/Random/RandomBool3
- Logix/Math/Random/RandomBool4
- Logix/Math/Random/RandomCharacter
- Logix/Math/Random/RandomDouble
- Logix/Math/Random/RandomInt2
- Logix/Math/Random/RandomInt3
- Logix/Math/Random/RandomInt4
- Logix/Math/Random/RandomLetter
- Logix/Math/EulersToientFunction
- Logix/Math/Factorial
- Logix/Math/SortNode
- Logix/Math/MinMax
- Logix/Network/HTTPRequest
- Logix/Operators/ZeroOneI
- Logix/Operators/DoubleInput
- Logix/Playback/IsPaused
- Logix/Playback/IsStopped
- Logix/Slots/CreateEmptySlot
- Logix/Slots/GetGrandparent
- Logix/String/CountSubstring
- Logix/String/DecodeBase64
- Logix/String/EncodeBase64
- Logix/String/EndcodeMD5
- Logix/String/EncodeSha256
- Logix/String/HammingDistance
- Logix/String/HammingDistanceNonNullable
- Logix/Users/IsUserInSeatedMode
There are also Components added to the system.
- Add docs for Collection nodes
- review in Neos if there are other nodes listed that are not on this list
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