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DEPRECATED Group abnormalities config

Foglio edited this page Jul 25, 2018 · 1 revision

v1.0 Update

Starting with v1.0, you can configure buffs displayed for group members by using a dedicated window. The config window can be accessed via the cogwheel button or via settings window.

[Deprecated]

Starting with v0.8.23, abnormalities shown in group window will be configurable. These settings will be stored in tcc-config.xml. If the file does not contain them, default ones will be created as follows:

<Settings>
  ...
  <GroupAbnormals>
    <Abnormals class="Common">
      4000,4001,4010,4011,4020,4021,4030,4031,     <!--Battle solution, Everful nostrum-->
      4600,4610,4611,4613,5000003,                 <!--Crystalbind-->
      4830,4831,4833,4841,4886,                    <!--Bravery-->
      4861,4953,4955,                              <!--Canephora-->
      7777015,                                     <!--Combat accelerator-->
      902,910,911,912,913,916,999010000,           <!--Noctenium infusion-->
      920,921,922,                                 <!--Noctenium elixir-->
      14400001,14400002,14400003,14400004          <!--Seal, emblem, etc-->
    </Abnormals>
    <Abnormals class="Priest">
      201,202,805100,805101,805102,98000109,       <!--Shakan-->
      805600,805601,805602,805603,805604,98000110, <!--Balder-->
      800300,800301,800302,800303,800304,          <!--Kaia's Shield-->
      801500,801501,801502,801503,98000107,        <!--Energy stars-->
    </Abnormals>
    <Abnormals class="Elementalist">
      27120,                                       <!--Thrall of protection-->
      700630,700631,                               <!--Titanic fury-->
      601,602,603,                                 <!--Titanic wrath-->
      700330,                                      <!--Mp aura-->
      700230,700231,800132,700233,                 <!--Crit resistance aura-->
      700730,700731,                               <!--Swift aura-->
      700100                                       <!--Vow-->
    </Abnormals>
  </GroupAbnormals>
</Settings>

(values will be actually stored in a single row for each class).

The GroupAbnormals element will contain various Abnormals children. Each child must have a class attribute which specifies which buffs to display, based on current user's class. Some of the class names differ from ingame ones: Warrior, Lancer, Slayer, Berserker, Sorcerer, Archer, Priest, Elementalist (mystic), Soulless (reaper), Engineer (gunner), Fighter (brawler), Assassin (ninja), Glaiver (valkyrie), Common (all classes). New classes and/or abnormalities must respect the correct xml formatting:

<Abnormals class="className"> comma separated IDs without spaces </Abnormals>

A list of all possible abnormalities can be found in the resources/data/abnormals folder.