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NPC window

Foglio edited this page Mar 31, 2021 · 2 revisions

NPC window's design is similar to ingame one, but it features few extra functionalities.


NPC window displaying one boss

Window settings

  • All common window settings
  • Hide adds (toggle): hides the small HP bars for monsters not marked as bosses
  • Accurate HP detection (toggle): enables detection of HP changes to mobs not hit by the user. It requires more CPU power and may slow down TCC in crowded areas in which many people hit many mobs
  • Enrage label mode (Remaining, Next): changes the display mode of the top right gauge integrated into big boss HP bars when boss is not enraged
    • Remaining: displays the remaining percentage left for the next enrage
    • Next: displays the total percentage at which next enrage will occur


Remaining enrage percentage


Percentage value of next enrage

Enrage history

Enrage periods are registered and kept visible in boss bar as dark red portions of HP.


Enrage history

Aggro target

The orange arrow on the right of the boss name points to the name (and class) of current aggro holder.

Note: this aggro also refers to secondary (purple circle) aggro.