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Barbed Wire
Note
This page is currently updated to CCTVCraft 4.8.0 and above.
Barbed wire is a defence block that can deal damage to any entity that goes through the block.
Barbed Wire is crafted from Aluminum Wires.
While the entity is going through the block they will deal 1 hear when they are moving in the block. This block can be useful when placed on top of a fence as it will slow down the player or mob from climbing the fence.
- Entities will take damage when they collide inside the block.
- Entities will only take damage if they move more than 0.003 velocities in any axis direction.
- Entities will take 2 damage (1 heart) when they move.
This block is seeded by AI pathfinding as a walkable block so they will not have any problem pathfinding to the location on another side.
While the entity is going through the block it will slow down like how cobwebs work. Trying to jump out of the block with this effect is nearly impossible without potions or third-party modifications.
Crafting Table | Column 1 | Column 2 | Column 3 |
---|---|---|---|
Row 1 | A | ||
Row 2 | A | A | |
Row 3 | A |
ID | Name | Tags |
---|---|---|
A | Aluminum Wire | forge:wires/aluminum |
- Namespace: cctvcraft
- Recipe Group: barbed_wire
- Recipe Category: MISC
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cctvcraft:barbed_wire
- Tag Type: Item & Block
- Uses: Used in recipes mainly.
The block uses the following Forge NBT tags.
-
PosX
- Scope: Entity
- Type: Number
- Use: Used to check position differences
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PosY
- Scope: Entity
- Type: Number
- Use: Used to check position differences
-
PosZ
- Scope: Entity
- Type: Number
- Use: Used to check position differences
- 4.8.0
- Added proper blockstate support. The double block will auto-convert to the new blockstate in this version.
- Fixed an issue where barbed wire was not listed in the item tag.
- Updated procedures to use blockstates instead of replacing blocks.
- Updated crafting recipe output amount from 8 to 4.
- Updated crafting recipe to use Aluminum Wire now.
- Updated the block's texture again.
- 4.6.0
- Made items not take damage from the block
- Changed pathfinding to use "open" like gates or doors.
- Updated item and block textures
- 4.3.0
- Added barbed wire.
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