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Drone Block
These blocks were removed in CCTV Craft 4.8.0 in favour of a Drone Entity.
Drone blocks are basically moveable cameras. They can be controlled by the player using keybinds to do specific things like actions movement and so on. Though they are limited to a grid-based control system they can allow the player to move a remote camera around the world.
Drones can be moved and rotated using key binds, rotation of the drone requires the drone to not be moving.
Drones also have modes you can use modes by pressing the "M" key to cycle through a couple of modes
- None
- Flashlight
- Night Vision
Drones also have actions consisting of the following actions.
- Bombs
- Guns
- Move Block
- Break Block
- Place Block
Drones are affected by the jammer block and will turn off if they come near an active jammer. This will render the drone useless and require you to retrieve the drone.
Drones can be turned on or off. When the drone is off drone does not consume energy. Also when the drone is off it can not be controlled with the Drone Controller Dones in the off-state are available to open the drone inventory through right shift-clicking the drone.
Drones also support custom names using the Name USB. Also, they support setting permissions through the permission card like other cameras.
Drones require energy provided by a Drone Charger block. The drone must be placed directly on top of the block to start charging. The overlay when controlling the drone will show a yellow bar, when this bar is full the drone is fully charged. Drones will turn off when they run out of energy, this will prevent the player from controlling the drone.
Drones have two inventory sections, the left side has 18 slots that can be used for building and block breaking. The 6 slots on the right side are used for drone ammunition (bombs and rounds). The size slots on the right are used according to the top left to the bottom right slots. The slots for building can be cycled through to change your selected slot.
- Regular Rounds
- Blindness Rounds
- Poison Rounds
- Flame Rounds
- Explosive Rounds
- Normal Bombs
- Piercing Bombs
- Poison Bombs
- Flame Bombs
- Water Bombs
- Lava Bombs
See the Key Bind page for controls
Crafting Table | Column 1 | Column 2 | Column 3 |
---|---|---|---|
Row 1 | A | B | A |
Row 2 | B | C | B |
Row 3 | A | B | A |
ID | Name | Tag |
---|---|---|
A | Drone Blade | cctvcraft:recipe/drone_blade |
B | Metal Plate | ctvcraft:recipe/metal_plate |
C | Dye | cctvcraft:recipe/dye/<color> |
Information | Value |
---|---|
Namespace | cctvcraft |
Recipe Group | drone |
Type | Tag |
---|---|
Block/item | cctvcraft:drone |
Block/item | cctvcraft:drone/off |
Block/item | cctvcraft:drone/on |
Block | cctvcraft:drone/<color> |
Block | cctvcraft:drone/<color>/off |
Block | cctvcraft:drone/<color>/on |
Variable Type | Type | Name | Use |
---|---|---|---|
String | Block | Name | The name of the drone |
String | Block | State | The value of the block being on/off |
String | Block | JammedState | The state in which the drone was before it was jammed |
Logic | Block | IsBlockJammed | The value of the jammer is on/off |
Number | Block | JammerPosX | The position of the jammer |
Number | Block | JammerPosY | The position of the jammer |
Number | Block | JammerPosZ | The position of the jammer |
Number | Block | Energy | How much stored energy the drone has |
Number | Block | ViewX | The view position for the drone |
Number | Block | ViewY | The view position for the drone |
Number | Block | ViewZ | The view position for the drone |
Number | Block | HomePosX | The home location for the drone |
Number | Block | HomePosY | The home location for the drone |
Number | Block | HomePosZ | The home location for the drone |
- 4.8.0
- Removed Drone Blocks to use Drone Entities.
- 4.6.0
- Added drone name to "Drone View Mode"
- 4.3.0
- Added drone blocks
- Added support for Drone Chargers
- Added Jammer support
- Added crafting recipe
- Added Minecraft tags
- Added custom overlay
- Added custom model
- Added dye support
- Added block textures.
- Added movement controls
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