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Cameras

NorthWestTrees edited this page Oct 2, 2022 · 21 revisions

Overview

Cameras are a block that can be linked to monitoring blocks using remote floppy disks and then viewed within a reasonable distance from the monitor.

Camera types

There are three kinds of cameras all with different view perspectives.

Toggling on/off

Cameras can be turned on and off by snaking and right-clicking on the block.
Cameras must be on in order to view the camera.
A red pixel will show when the camera is off, or if it the camera is on a green one will show.

Remote Floppy use

You can use a remote floppy to store the location of the camera and link it to a monitor.
Using a remote floppy disk when the camera is off will not store the camera's location.
Make sure the camera is in the "on" state to copy the camera's location.

Jammers

Jammers that are turned on near cameras will temporarily turn off all cameras around them.
When the Jammer is turned off or broken the cameras turn back on.

Overlays and range

4.0.0 Filter

There are a few layers of overlays for the camera mode these are filters that display a custom texture over the screen.
There is 4 base images these cycle on a 10 tick timer to animate the overlay background.
There is then Vignette overlays which indicate the distance of the camera.
And then there are mode overlays mainly the night-vision mode that gives a green tint over the screen.

  • Vignette Filter Layers
    • Layer 1: 0 to 512 Blocks from the monitor.
    • Layer 2: 513 to 1024 Blocks from the monitor.
    • Layer 3: 1025 to 1536 Blocks from the monitor.
    • Layer 4: 1357 to 2048 Blocks from the monitor.
    • OUT OF RANGE: 2049 and >

3.0.0 Filter

Based on the camera range the camera will have a specific filter that makes visibility harder to see.
Every mode has this filter so it will still happen when using Night Vision Mode.

  • Filter Layers
    • Layer 1: 0 to 160 Blocks from the monitor.
    • Layer 2: 161 to 320 Blocks from the monitor.
    • Layer 3: 321 to 640 Blocks from the monitor.
    • Layer 4: 641 to 1280 Blocks from the monitor.
    • Layer 5: 1281 to 2560 Blocks from the monitor.
    • Layer 6: 2561 to 5120 Blocks from the monitor.
    • OUT OF RANGE: 5121 and >

Recipes

Ceiling Camera

Crafting Table Column 1 Column 2 Column 3
Row 1 A
Row 2 A A B
Row 3 C A D
ID Name Tag
A Iron Ingot cctvcraft:recipe/iron_ingot
B Gold Ingot cctvcraft:recipe/gold_ingot
C Lense cctvcraft:recipe/lense
D Redstone Dust cctvcraft:recipe/redstone_dust
Information Value
Namespace cctvcraft
Recipe Group ceiling_camera

Small Camera

Crafting Table Column 1 Column 2 Column 3
Row 1 A
Row 2 B C B
Row 3 D
ID Name Tag
A Gold Ingot cctvcraft:recipe/gold_ingot
B Iron Ingot cctvcraft:recipe/iron_ingot
C Lense cctvcraft:recipe/lense
D Redstone Dust cctvcraft:recipe/redstone_dust
Information Value
Namespace cctvcraft
Recipe Group small_camera

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