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Ryzom Core Wiki edited this page Jul 8, 2024
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title: OpenNeL Documentation description: published: true date: 2023-03-16T22:43:08.307Z tags: editor: markdown dateCreated: 2019-11-25T02:12:47.945Z
Archived from https://web.archive.org/web/20080724090531/http://www.opennel.org/confluence/display/NEL/NeLDocumentation
Porting procedure: Copy into a https://quilljs.com/ first, then copy into https://puppypaste.com/ (don't copy straight, it causes formatting issues). Copy html tables into https://jmalarcon.github.io/markdowntables/
- NeLPackagesDescription
- Getting NeL Sources
- Adding Required Libraries for Windows or for GNU/Linux
- Compiling NeL libraries on Windows or on GNU/Linux
- CompilingNeLTools
- Quick Start for Windows
- Viewing NeL 3D data
- A Sample Hello World Client
- Project Settings for New Projects
- [Frequently Asked Questions]
- Logging
- Creating Custom Displayers for Logging
- Time classes
- Events classes
- [Dynamic library complience and safe singleton]
- NeLDisplayer
- General Overview of NL3D
- Tile Bank
- Tile Set
- Font Manager
- NeL 3D Data
- Particle Systems
- NeL Cluster System
- Shapes
- Using the ShapeBank to Cache Time Critical Data
- Using the CEGUI Renderer Plugin
- Introduction For The 3D Studio Max Plugins
- Creating A Landscape Using the Neverborn Create Matrix
- Creating Landscape using 3DSMAX
- [Painting A Landscape]
- Tilebank Part 1 : Creating textures
- Tilebank Part 2 : Assembly
- Tilebank Part 3 : Adding vegetation
- No documentation yet. Please contribute!
- No documentation yet. Please contribute!