-
Notifications
You must be signed in to change notification settings - Fork 94
primitives_overview
mothnox edited this page Apr 10, 2022
·
8 revisions
title: Overview of Primitives description: published: false date: 2022-04-10T06:32:38.659Z tags: editor: markdown dateCreated: 2022-04-10T06:30:32.448Z
Primitives are used to add mobs, NPCs, deposits, plants, regions, missions, and more to a map. Primitives can be made using the World Editor. Existing primitives can be found under leveldesign/primitives. Primitives must be added to a map in primitives.cfg in the primitives folder for the map to use them, and must also have an entry in file_index.cfg with a unique and temporaly constant number.
Mobs: fauna_mapname.primitive Deposits: deposit_mapname.primitive Deposit Ecotype: deposit_ecotype_mapname.primitive NPCs: urban_mapname.primitive Missions: missiontype_mission.primitive Regions: region_mapname.primitive