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15. Number Parameters
matthewes1 edited this page Nov 29, 2022
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Type | Parameters - THESE ARE CAPS SENSITIVE! | Description | Translate |
---|---|---|---|
Age | Any Integer number. | Use "INITIATOR_age=" | No |
Chronological Age | Any Integer number. | Use "INITIATOR_chronologicalAge=" | No |
Mood | Any Decimal number. | Pawns mood of the other pawn. Use "INITIATOR_mood=" |
No |
Opinion | Any Integer number. | Opinion of the other pawn. Use "INITIATOR_opinion=" |
No |
Pawn Skill Level | Any Integer number. | Test for pawns skill level. Use "INITIATOR_shooting_level=" |
No |
Needs | Any decimal number. | The current percentage of the need. This is a percentage in decimal value between 0 and 1. Uses the needs defName. Use "INITIATOR_need_Rest=" |
No |
Hediff | Any decimal number. | The current severity of the hediff. Each hediff has different max severities, and some can go higher than 1. Uses the hediffs defName. use "INITIATOR_hediff_Bloodloss=" |
|
Hour | Any Integer number. | What hour of the day it is. Use "HOUR=" |
No |
Temperature | Any decimal number. | What the maps temperature is. Warning: This is in Celsius! Use "TEMPERATURE=" |
No |
Colony Inventory | Any Integer number. | How much of an item the colony has stored. Uses the items label Use "COLONY_INVENTORY_steel=5" |
Yes |