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16. Gossip

sergiodinapoli edited this page Dec 4, 2022 · 2 revisions

Gossip

To access parameters for gossip, all regular checks available for INITIATOR and RECIPIENT work, with a few exceptions.

Simply replace INITIATOR with GOSSIPEE, the pawn being gossiped about is chosen randomly.

The only exception is GOSSIPEE relations to the speaking pawns. These look like this: "GOSSIPEE_initiator_opinion" or "GOSSIPEE_initiator_relationship". Same for recipient: "GOSSIPEE_recipient_opinion" or "GOSSIPEE_recipient_relationship". These are from the perspective of the two pawns speaking, for example if the gossipee is initiators child, GOSSIPEE_initiator_relationship=child would be the associated check.