-
Notifications
You must be signed in to change notification settings - Fork 22
Code rules
Mikołaj Milej edited this page Jun 18, 2015
·
3 revisions
All new CryBlend must follow PEP-8 as Blender Add-On rules says.
Tips:
- Did you read the "Clean Code"? You ought to!
- If you feel like putting comment for piece of code please consider creating a function, class, module that encapsulates that code.
- CryBlend:
- Home
- What is CryBlend?
- Meet the Team
- Compatibility
- Resources:
- [Offline Tutorials](Offline Tutorials)
- [Example Files](Example Files)
- Programs
- [Errors and Warnings](Errors and Warnings)
- Texture conversion to DDS
- Getting Started:
- [Finding the Resource Compiler](Finding the Resource Compiler)
- [Setting Up the Asset Pipeline](Setting Up the Asset Pipeline)
- [A Guide to Clean Geometry](A Guide to Clean Geometry)
- Static Geometries:
- [Static Object](Exporting a Static Object)
- [LOD's Object](Exporting an Object with LOD's)
- [Breakable Object](Exporting a Breakable Object)
- [Deformable Object](Exporting a Deformable Object)
- [Touch-Bendable Object](Exporting a Touch-Bendable Object)
- Animated Geometries:
- [Rigid Body Animation](Exporting a Hard Body Animated Geometry)
- [Simple Character](Exporting a Simple Character)
- [Complicating a Simple Character](Complicating a Simple Character)
- Human Biped
- FPS
- Developer Resources:
- References
- [Blender Icons](Blender Icons)