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Misc. 0.3 release announcement

Cyrille Rossant edited this page Aug 30, 2014 · 1 revision

Scientific communities

Hi,

We are pleased to announce the release of Vispy version 0.3!

This release provides new graphics API (including a scene graph), a basic OpenGL backend for matplotlib, and experimental integration in the IPython notebook. Further we have improved the existing modules and added several application backends (e.g. wx and sdl2).

We are now focusing our efforts on:

  • Consolidating the higher-level graphics APIs: visuals, transforms, scene graph.
  • Improving the performance of the scene graph, notably through batch rendering (Collections system).
  • Adding more features to the matplotlib backend.
  • Improving the integration in the IPython notebook: better performance, improved event loop integration, client-side backend with WebGL.

Eventually, scientists with no knowledge of OpenGL will be able to easily create fast and scalable interactive visualizations.

We will greatly appreciate any feedback, bug reports, and feature requests. See http://vispy.org for downloads and more information.

The Vispy team

Graphics communities

Hi,

We are pleased to announce the release of Vispy version 0.3!

Vispy is a high-performance interactive visualization library in Python based on OpenGL. Although Vispy primarily targets scientific visualization, it may also be of interest to graphics and gaming communities.

Vispy provides a Pythonic, user-friendly object-oriented interface to modern OpenGL. By abstracting away most of OpenGL's API, Vispy allows you to focus on your GLSL code and your OpenGL objects (VBOs, textures, etc.).

We will greatly appreciate any feedback, bug reports, and feature requests. See http://vispy.org for downloads and more information.

The Vispy team