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How To: Change Character Voices in Actors
Andre Davis edited this page Jun 12, 2023
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8 revisions
Here are all the voice codes
- codes - name
- 1 - vito
- 2 - joe, extraja
- 3 - henry, Harry, HarryGossip
- 4 - Giuseppe, GiuseppeGossip
- 5 - 5?
- 6 - Brusky
- 7 - Derek
- 8 - stevefoundry
- 9 - marty
- 10 - tony
- 11 - maria
- 12 - williams
- 13 - rtr, extra --DLCJimmy
- 14 - corporal
- 15 - eddie dlc_ja
- 16 - rocco --marco dlc_ja
- 17 - gary --gary for melee dlc_ja
- 101 - m02_collector for dialog
- 102 - 102?
- 106 - default --man voices, taxi driver
- 107 - italian, battle1, meleeitalian --gangsta
- 303 - battle2 --gangsta italian 2
- 108 - police, priceoffice
- 109 - black, battleblack --gangsta
- 110 - default --woman voices
- 111 - chinese, battlechina --gangsta
- 112 - irish, battleirish, prison --gangsta
- 113 - irish --civil
- 114 - italian --civil
- 115 - worker --civil
- 116 - chinese --civil
- 117 - black --civil
- 118 - biker, battlegreaser --gangsta
- 901 - VendorFred, VendorFredGossip
- 902 - VendorMalt, VendorMaltGossip --Falcone Bar
- 903 - VendorMona, VendorMonaGossip
- 904 - 904?
- 905 - VendorSpray, VendorSprayGossip
- 906 - VendorEstate, VendorEstateGossip --Richard Beck
- 907 - VendorGuns, VendorGunsGossip, VendorGunsSpecial
- 908 - VendorFast, VendorFastGossip, VendorFastSpecial
- 909 - VendorTara, VendorTaraGossip, VendorTaraSpecial --Irish Bar
- 910 - VendorMoto, VendorMotoGossip, VendorMotoSpecial --Biker Bar
- 911 - VendorLone, VendorLoneGossip, VendorLoneSpecial --Alone Star Bar
- 912 - VendorDeli, VendorDeliGossip, VendorDeliSpecial
- 913 - VendorIllia, VendorIlliaGossip, VendorIlliaSpecial
- 914 - VendorCloth, VendorClothGossip, VendorClothSpecial
- 915 - VendorClothL, VendorClothLGossip, VendorClothLSpecial
- 916 - 916?
- 917 - VendorGas, VendorGasGossip, VendorGasSpecial
game.speech:LoadStage(1) -- loading stage for Sicilian voices
- 200 - police --Sicilian Italian Soldier
- 201 - battle2 --Sicilian Black Shirt
- 202 - battle1 --Sicilian Rebel
Lua Scripts to Enable Speech at runtime. game.speech:LoadDistrictVarious("name") or game.speech:LoadScriptDistrict("name")