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Selecting Parts and Filtering

Jay edited this page Aug 20, 2025 · 4 revisions

Cycling through parts (Select a part in your selected group)

Important

You should already have a group selected before proceeding. See Getting Started

Part Cycling allows you to individually select a part (Display/Interaction Entity) in your selected group.

  • Cycle to First Part → /mdis parts cycle first

  • Cycle to Previous Part → /mdis parts cycle prev

  • Cycle to Next Part → /mdis parts cycle next

  • Cycle to Last Part → /mdis parts cycle last


Filtering Selectable Parts (v2.6.2+)

  • Filter by Part Tags/mdis parts filtertags <part-tags>

    • Example: /mdis parts filtertags head,!eyes

      This only selects parts with the tag head and excludes parts with the tag eyes

  • Filter by Part Types/mdis parts filtertypes <part-types>

    • Exclusion Example: /mdis parts filtertypes !block,text (Excludes Block Displays, and Text Displays)
    • Inclusion Example: /mdis parts filtertypes interaction,item,text (Includes Interactions, Item Displays, and Text Displays)
  • Filter by Block Types (For Block Displays)/mdis parts filterblocks <block-ids>

    • Exclusion Example: /mdis parts filterblocks !stone
    • Inclusion Example: /mdis parts filterblocks lever,oak_log
  • Filter by Item Types (For Item Displays)/mdis parts filteritems <item-ids>

    • Exclusion Example: /mdis parts filteritems !stick,diamond_sword
    • Inclusion Example: /mdis parts filteritems iron_chestplate
  • Reresh Filter/mdis parts refresh

    • This should only be done if a filter is not producing expected results
  • Reset Filter/mdis parts reset

DisplayEntityUtils Wiki

Overview

General Help / Examples

Display Groups

Interaction Entities

Animations

Animation Effects (w/ Frame Points)

DisplayControllers (Mounting, Custom Entities & Equipment)

Skript Help / Examples

API Help / Examples

Old Help / Examples

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