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This repository was archived by the owner on May 29, 2025. It is now read-only.
Note: Only Unity's own components can be retrieved with short name (Transform, NavMeshAgent and etc.), non-standart components (such as CVRLua.LuaScript) should be retrieved with full name.
Warning: Do not try to access components that don't have Lua bindings, because such components can't be detected by garbage collector.
Utility functions
bool IsComponent(object obj): checks if object is type of Component.