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Shooter
cyrite edited this page Jan 6, 2024
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1 revision
A Shooter can automatically use ranged attacks similar to the built-in AutoRA Windower add-on.
See AutoShootMode
A Shooter automatically uses ranged attacks until it reaches >= 1000 TP when AutoShootMode
is set to Auto
. If TP drops below 1000, whether by using a weapon skill or being reduced or reset, a Shooter will automatically resume its ranged attacks. Use it in conjunction with Skillchainer and CombatMode set to Ranged
to get TP and weapon skill from afar.
Because of the limitations of GearSwap, it is recommended that you either lock-on or engage the target. While a Shooter can automatically use ranged attacks without targeting the enemy, this will cause GearSwap not to swap into your pre-shot equipment.
N/A
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- Getting Started
- How To
- Settings
-
Modes
- AutoAftermathMode
- AutoAvoidAggroMode
- AutoBarspellMode
- AutoBuffMode
- AutoCampMode
- AutoClarionCallMode
- AutoCombatMode
- AutoDebuffMode
- AutoDetectAuraMode
- AutoDispelMode
- AutoEnableMode
- AutoFaceMobMode
- AutoFollowMode
- AutoFoodMode
- AutoGambitMode
- AutoHealMode
- AutoMagicBurstMode
- AutoNitroMode
- AutoNukeMode
- AutoPianissimoMode
- AutoPullMode
- AutoRaiseMode
- AutoRestoreManaMode
- AutoRollMode
- AutoShootMode
- AutoSilenceMode
- AutoSkillchainMode
- AutoSongMode
- AutoStatusRemovalMode
- AutoTankMode
- AutoTargetMode
- AutoTrustsMode
- CombatMode
- FlankMode
- IpcMode
- MagicBurstTargetMode
- SkillchainAssistantMode
- SkillchainDelayMode
- SkillchainPropertyMode
- Trusts
- Roles