-
Notifications
You must be signed in to change notification settings - Fork 1
Paper Prototypes
These are the paper prototype Sketches I did myself that I have made available. The above sketch is to show the physics aspect of the concept. It demonstrates the type of physics question that will be asked for the students to answer. But as simply put the prototype will provide the height and initial horizontal velocity. As explained later on in the prototype the time will also be provided but not in view unless clicked for the students to check there time value against the VR programs calculations. The above sketch also demonstrates the types of calculations that would be expected to calculate the correct horizontal displacement value. This project is designed to be used after students have found the horizontal displacement for the height and initial velocity numbers given by the program. For example, the program provides the height of 30 m and initial velocity of 5 m/s, just like in the above sketch, and the user must calculate the time and horizontal displacement to make the brick land in the designated spot.
This authentic learning project is designed to allow the user to see their calculations being used and let them see the brick land in the correct sport, or to see how "off" they were in their calculations.
The two above images demonstrate how the user will interact with the brick. The console as shown in the centre of all the user's(and in more detail on the below image) views will be how the user finds and sets the bricks velocity and horizontal displacement. This method is more prefered as one of the VR design principles dictates that UX-D9: App never goes to 2D unexpectedly along with the uncomfortableness of viewing 2d text on a 3d screen. More about the psychological effects on 2d objects in a 3d scene can be found here
It became tough to draw a good sketch of the console in the provided Paper Prototyping layout, so I decided to draw a proper one on 2d paper that allowed me more room to draw all the intricate details.
The above image provides a more realisitic vision for the project. It provides a mroe fuller view of how the project is expected to viewed in the users eyes.