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Example: Fog
napolitanod edited this page Dec 19, 2021
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This basic example creates fog within the zone. The danger creates walls and has a lasting effect of a fog image so it gives the appearance of fog that is impenetrable by sight. The walls are set to limit vision one way and the lasting effect is set as a roof tile in order to complete the effect. An active effect is added with the help of DFREDs Convenient Effects in order to apply blindness to the targeted tokens.

- JB2A Patreon webm: FogCloud_02_Regular_White_800x800.webm
- Game-icons.net: fog.svg
- Eightfold Paper: Map
- Forgotten Adventures: token
- Wall Height