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Example: Movement Tracking Fireball

napolitanod edited this page Dec 19, 2021 · 3 revisions

This zone introduces a fire ball to the map which is triggered by token movement within the zone using the 'Movement' trigger. With this trigger, the movement triggers the fireball to randomly appear within the zone. The danger creates the fire ball visual effect and a light in the area. It includes Kandashi's Fluid Canvas for the earthquake effect.

Form Configuration

Assets Used

  • JB2A Patreon webm: FireballLoop_01_Orange_800x800.webm
  • Game-icons.net: barbed-sun.svg
  • RPG Scenery: Map
  • Forgotten Adventures: token

Module Integration

  • Kandashi's Fluid Canvas
  • Sequencer (for executing the video on the canvas)

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