PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
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Updated
May 20, 2022 - Java
PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.
CUDA GPU Wavefront Path tracer
Small Physically Based Renderer using OpenGL
A showcase of private Path Tracing project.
Presentation material for all things 3D computer graphics related. Focus on Khronos APIs.
microfacet for rust
A physically-based rendering project implementing a Dielectric Microfacet BSDF using the GGX distribution and Fresnel equations for realistic light reflection and transmission. Includes ideal reflection, refraction, and roughness parameterization for realistic rendering.
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