Boids AI swarm demo for Unity.
-
Updated
Apr 19, 2024 - ShaderLab
Boids AI swarm demo for Unity.
Smoke and Flame simulation representing a candle (WebGL). Demo: https://lucaangioloni.github.io/SmokeGL/
Create particle systems in XNA quickly and easily with Dynamic Particle System Framework for XNA.
3D Game Engine built from the ground up using C++ and OpenGL
Numerically computing the dynamics of mechanical systems.
Mostly realtime graphics engine
Particle System Demo developed as the final project of theory of computation course at Shahid Beheshti University on spring 2022
Exploration of cellular automata in 1d, 2d and 3d 🐦 🐦 🐦 oh no BIRDS
Exercise 3 of topic 2 of the simulation subject within the Multimedia Engineering degree (ETSE - University of Valencia).
Exercise 2 of topic 2 of the simulation subject within the Multimedia Engineering degree (ETSE - University of Valencia).
(FB_CBC) http://gdev.tv/cbcgithub
Exercise 4 of topic 2 of the simulation subject within the Multimedia Engineering degree (ETSE - University of Valencia).
Exercise 5 of topic 2 of the simulation subject within the Multimedia Engineering degree (ETSE - University of Valencia).
Exercise 1 of topic 2 of the simulation subject within the Multimedia Engineering degree (ETSE - University of Valencia).
The project involves various techniques for visualizing datasets.
An exploration of optimisation techniques for Vulkan-based particle systems. One of my BSc final year projects.
Add a description, image, and links to the particle-systems topic page so that developers can more easily learn about it.
To associate your repository with the particle-systems topic, visit your repo's landing page and select "manage topics."