Skip to content
#

underwater-acoustics

Here are 43 public repositories matching this topic...

WOSS is a framework that permits the integration of any underwater channel simulator that expects environmental data and provides a channel realization. WOSS integrates the Bellhop ray-tracing program. Thanks to its automation the user only has to specify the location in the world and the time where the simulation should take place.

  • Updated Aug 4, 2024
  • C++

WOSS is a framework that permits the integration of any underwater channel simulator that expects environmental data and provides a channel realization. WOSS integrates the Bellhop ray-tracing program. Thanks to its automation the user only has to specify the location in the world and the time where the simulation should take place.

  • Updated Aug 4, 2024
  • C++

Improve this page

Add a description, image, and links to the underwater-acoustics topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the underwater-acoustics topic, visit your repo's landing page and select "manage topics."

Learn more