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filledcircle
Anobium edited this page Oct 18, 2020
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1 revision
Circle:
FilledCircle(XPixelPosition, YPixelPosition, Radius [,Optional LineColour] )
Explanation:
Draws a circle on a GLCD at XPixelPosition
, YPixelPosition
with a
specific Radius
.
Example:
#include <glcd.h>
filledcircle(10,10,10) ;upper left
filledcircle(117,10,10) ;upper right
filledcircle(63,31,10) ;center
filledcircle(63,31,20) ;center
filledcircle(10,53,10) ;lower left
filledcircle(117,53,10) ;lower right