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Welcome to the PsychWiki section wiki!
It should be inside the mods
folder in a specific folder, each folder will execute the script in different scenario.
-
scripts
- A global folder, will execute the script(s) globally in any song of the mod. -
data
- It should be inside another folder which is the song's name, will execute the script in said song. -
stages
- It should be inside another folder which is the stage's name, will execute the script in said stage. -
custom_events
- The script should be named after the event, will execute the script in an event. -
custom_notes
- The script should be named after the note-type, will execute the script on a note-type.
Try reading the lua coding docs in here, essentially explains the basics of it. I'd recommended if you're a newbie!
Try reading here, it's a bit harder the Lua. Very essential for scripting in source-code or HScripting.
Try changing the version of your libraries/downloading an older version of Haxe, click here to see versions that are confirmed to work..
Make sure you've put your file(s) inside the mods
folder, not assets
folder.
A: Read this.
Q: Where do i save Dialogue Portraits? Where do i save my custom Dialogue? And how do i make the dialogue play on a Song??
A: Read this.
Firstly create a file which is credits.txt
, inside the mods/data
global folder or mods/MyMod/data
folder.
- A Title should have the name:
Title
- Each line should have the syntax:
name::iconname::description::link::colorHex
Example:
Main Credits
Shadow Mario::shadowmario::Main Programmer of Psych Engine::https://ko-fi.com/shadowmario::FFDD33
BBPanzu::bb-panzu::Assistant Programmer of Psych Engine::https://twitter.com/bbsub3::FFDD33
Copy this text and paste it in YourModFolder/data/achievements.json
You can drop your achievement images in YourModFolder/images/achievements/
, be sure to read the readme file inside it if you extracted the Mod Template zip.
Copy this text and paste it in YourModFolder/data/settings.json
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- Event Callbacks
- Custom Sprite
- Custom Text
- Object Functions
- General Functions
- Scripting & File Functions
- Game Input Control Functions
- Language Translation
- HScript Functions
- Custom Substates
- Custom Shaders
- Deprecated & Removed Functions
- Sound & Music Functions
- Tweens & Timers Functions
- Reflection Functions
- Variables