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Haxe Script API: Variables
Meme1079 edited this page Dec 25, 2024
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Variables | Description | Type |
---|---|---|
buildTarget |
The current build target (device) of Psych Engine. | String |
Variables | Description |
---|---|
customSubstate |
The current opened custom substate instance. If none are open, returns: null
|
customSubstateName |
The name of the current opened custom substate. If none are open, returns: unamed
|
Variables | Description | Type |
---|---|---|
Function_Continue |
Enables the event callbacks functionality. | String |
Function_Stop |
Disables the event callbacks functionality. | String |
Function_StopLua |
Disables the event callbacks functionality, only in Lua. | String |
Function_StopHScript |
Disables the event callbacks functionality, only in HScript. | String |
Function_StopAll |
Disables the event callbacks functionality, only both in Lua and HScript. | String |
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- Event Callbacks
- Custom Sprite
- Custom Text
- Object Functions
- General Functions
- Scripting & File Functions
- Game Input Control Functions
- Language Translation
- HScript Functions
- Custom Substates
- Custom Shaders
- Deprecated & Removed Functions
- Sound & Music Functions
- Tweens & Timers Functions
- Reflection Functions
- Variables