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Mechanics: customParticleline

muhahahahe edited this page Jan 5, 2018 · 1 revision

Use this mechanic to draw a line of particles between the caster and a target.

It works the same way as the particleline from MythicMobs with these additions:

Attributes

Attribute Aliases Description Default
ystartoffset ys height offset at the caster 0
vdestoffset vd vertical offset at the target 0
ignoredestoffsetyaw idoy if used the yaw of the target will be ignored false

Example

- customparticleline{particle=reddust;amount=5;color=#feff90;ys=2.5;vd=1.0;hd=-1.0;idoy=true;distanceBetween=0.5;tyo=1.25} @pir{r=10} ~onTimer:5
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