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Mechanics: customTeleport

muhahahahe edited this page Jan 5, 2018 · 1 revision

Use this mechanic to teleport a entity to a targeted entity or location.

Attributes

Attribute Aliases Description Default
destination dest | d | location | loc | l use a MythicMobs targeter in double quotes @Self
noise n | radius | r if used the target will only be teleported to a random safe place in that given radius 0
teleportdelay tdelay | td numeric in ticks between each teleportation if there is more than 1 target 0
infrontof infront | front | f teleports infront of the target, if it is an entity false
returntostart return | rs teleports the target back to its start position false
betweenlastentitysignal bls signal to be send to the caster mob when teleporting to the last entity
betweennextentitysignal bns signal to be send to the caster mob when teleporting
ignoreowner io use this to avoid teleporting to the owner of the mob false
maxtargets mt maximum number of targets/teleportations 0
targetinsight insight | is if true the next entity must be in in sight false
finalsignal final | fs sends a signal after teleporting to the last entity

Example

- customteleport{d="@Target";td=20}
This will teleport the caster to its target after 1 second

- customteleport{d="@PIR{r=20}";mt=3;f=true;rs=true;fs=Done}
This will teleport the caster infront of 3 players in a range of 20 and teleports back to the start position sending "Done" signal at the end
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