-
Notifications
You must be signed in to change notification settings - Fork 27
Mechanics: customTeleport
muhahahahe edited this page Jan 5, 2018
·
1 revision
Use this mechanic to teleport a entity to a targeted entity or location.
Attribute | Aliases | Description | Default |
---|---|---|---|
destination | dest | d | location | loc | l | use a MythicMobs targeter in double quotes | @Self |
noise | n | radius | r | if used the target will only be teleported to a random safe place in that given radius | 0 |
teleportdelay | tdelay | td | numeric in ticks between each teleportation if there is more than 1 target | 0 |
infrontof | infront | front | f | teleports infront of the target, if it is an entity | false |
returntostart | return | rs | teleports the target back to its start position | false |
betweenlastentitysignal | bls | signal to be send to the caster mob when teleporting to the last entity | |
betweennextentitysignal | bns | signal to be send to the caster mob when teleporting | |
ignoreowner | io | use this to avoid teleporting to the owner of the mob | false |
maxtargets | mt | maximum number of targets/teleportations | 0 |
targetinsight | insight | is | if true the next entity must be in in sight | false |
finalsignal | final | fs | sends a signal after teleporting to the last entity |
- customteleport{d="@Target";td=20}This will teleport the caster to its target after 1 second
- customteleport{d="@PIR{r=20}";mt=3;f=true;rs=true;fs=Done}This will teleport the caster infront of 3 players in a range of 20 and teleports back to the start position sending "Done" signal at the end
This Wiki is made by muhahahahe | It could contain mistakes, misspelling, and grammar issues