Skip to content

Mechanics: oxygen

muhahahahe edited this page Jan 5, 2018 · 1 revision

Use this mechanic to adjust the targeted players oxygen bar.

A player usually have 15 airbubbles, thats equal to an amount of 300.

Attributes

Attribute Aliases Description Default
amount a number value, can be negative 1

Example

- oxygen{a=100} @PIR{r=10}
Adds 5 bubbles of air to all players in a range of 10.
Clone this wiki locally