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Mechanics: customVelocity

muhahahahe edited this page Jan 12, 2018 · 1 revision

Use this mechanic to change the velocity of an entity.

This also includes a fix that prevents the mechanic to create a NAN velocity at the entity.

Attributes

Attribute Aliases Description Default
mode m way the velocity is applied
SET/ADD/MULTIPLY
SET
velocityx vx | x x axis 0
velocityy vy | y y axis 0
velocityz vz | z z axis 0

Example

- customvelocity{x=0;y=0;z=0} @Target
This will force all directional movements of the target to 0.
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