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Mechanics: customVelocity
muhahahahe edited this page Jan 12, 2018
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Use this mechanic to change the velocity of an entity.
This also includes a fix that prevents the mechanic to create a NAN velocity at the entity.
Attribute | Aliases | Description | Default |
---|---|---|---|
mode | m | way the velocity is applied SET/ADD/MULTIPLY |
SET |
velocityx | vx | x | x axis | 0 |
velocityy | vy | y | y axis | 0 |
velocityz | vz | z | z axis | 0 |
- customvelocity{x=0;y=0;z=0} @TargetThis will force all directional movements of the target to 0.
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