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Mechanics: unEquip
muhahahahe edited this page Jan 13, 2018
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Use this mechanic to unequip one specific, multiple, or all slots of the target.
Attribute | Aliases | Description | Default |
---|---|---|---|
armor | a | armour | slot name, list of slots, or all all | helmet | chest | leggings | boots | hand | offhand |
all |
signal | sends a signal to the caster after success |
- unequip{a=helmet} @Self ~onDamaged 0.1Caster has a 10% chance to take off his helmet when getting hurt.
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