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Obstacle_weakwall

Jan Sandström edited this page Apr 28, 2020 · 1 revision

Obstacle_weakwall is more of a door than an obstacle as it is only a crack in the wall which can be opened with a bomb.

A map is required to be sure it can be opened. The do not graphically differ from purely cosmetic cracks.

It has the same common placeholders as any other obstacle.

Required snippet:

local map, data = ...

local bomb = require 'maps/components/obstacle_weakwall/obstacle_weakwall'

bomb.init(map,data)

The map does not need any special tiles apart from the common obstacle tiles.

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