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OpenEnroth

Tom Kidd edited this page Jun 1, 2025 · 3 revisions

Information

Source Port OpenEnroth
Game(s) Might and Magic VII
Homepage https://github.com/OpenEnroth/OpenEnroth
Source Code https://github.com/OpenEnroth/OpenEnroth
Build Type: Mac Source Ports Build
Port Type Reverse Engineered Source Code
Project Build Strategy Project doesn't do Universal 2 App Bundles
Source Code Strategy Source available
Projct Release Strategy No Releases
Mac Support Status Official Mac support and builds
Project Status Active
Build System CMake
Programming Language(s) C/C++
Data Situation Data goes in ~/Library/Application Support/OpenEnroth
Homebrew Requirements brew install cmake ffmpeg openal-soft sdl2

Notes

Project requires shader scripts which I had to bundle in and also modify the code to look in the app bundle for them.

Also requires setting the locations of openal-soft and zlib manually, which the build script does.

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