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RELIVE
Tom Kidd edited this page Jun 2, 2025
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| Source Port | R.E.L.I.V.E. (alive_reversing) |
| Game(s) | Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus |
| Homepage | https://aliveteam.github.io/ |
| Source Code | https://github.com/AliveTeam/alive_reversing |
| Build Type: | Mac Source Ports Fork |
| MSP Fork | https://github.com/MacSourcePorts/alive_reversing |
| Port Type | Reverse Engineered Source Code |
| Project Build Strategy | Project doesn’t do Mac builds |
| Source Code Strategy | Source available |
| Projct Release Strategy | Versioned but outdated releases |
| Mac Support Status | Official Mac support and builds |
| Project Status | Active |
| Build System | CMake |
| Programming Language(s) | C/C++ |
| Data Situation | Needs data to be in ~/Library/Application Support/Oddworld/AO for Abe's Odyssee, and ~/Library/Application Support/Oddworld/AO for Abe's Exoddus. Also has different builds for the different games. |
| Homebrew Requirements | brew install sdl2 |
Like some others, this one is currently a fork in order to facilitate the App Support dir concept. I need to tweak whether or not I'm doing it the best way and then do a PR
Also there's some change I had to make to make it build for one game or the other, not sure how the original project does it.