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OpenXRay
Tom Kidd edited this page Jun 3, 2025
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| Source Port | OpenXRay |
| Game(s) | S.T.A.L.K.E.R.: Call of Pripyat |
| Homepage | https://github.com/OpenXRay/xray-16 |
| Source Code | https://github.com/OpenXRay/xray-16 |
| Build Type: | Mac Source Ports Build |
| Port Type | Original Source Code |
| Project Build Strategy | Project doesn't do Mac Builds |
| Source Code Strategy | Source available |
| Projct Release Strategy | Releases based off latest code |
| Mac Support Status | No official Mac support |
| Project Status | Active |
| Build System | CMake |
| Programming Language(s) | C/C++ |
| Data Situation | Data goes in /Users/tomkidd/Library/Application Support/GSC Game World/S.T.A.L.K.E.R. - Call of Pripyat
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| Homebrew Requirements | sdl2 libogg libvorbis vorbisfile jpeg-xl lzo theora |
Right now this only builds for Apple Silicon ironically. I can't remember what the reason was but I need to get it going for Intel before I put it on the build server.