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OpenJKDF2
Mac Source Ports edited this page Jan 26, 2024
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| Source Port | OpenJKDF2 |
| Game(s) | Jedi Knight: Dark Forces II |
| Homepage | https://github.com/shinyquagsire23/OpenJKDF2 |
| Source Code | https://github.com/shinyquagsire23/OpenJKDF2 |
| Build Type: | Mac Source Ports Build |
| Port Type | Original Source Code |
| Project Build Strategy | Project doesn’t do Mac builds |
| Source Code Strategy | Source available |
| Projct Release Strategy | Versioned releases |
| Mac Support Status | Official Mac support and builds |
| Project Status | Active |
| Build System | CMake |
| Programming Language(s) | C/C++ |
| Data Situation | Asks for data location on first run |
brew install openal-soft sdl2 sdl2_mixer glew python3 imagemagick
pip3 install cogapp generate-iconset
So this one requires both the brew items and some Python plugins via the pip3 command.
I was maintaining a fork of this one but the latest code packages well for macOS so I just use the project repo now.