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JasperLorelai edited this page Jan 14, 2024 · 1 revision

Source Code

class: Text

Description:

This effect renders text in the air using particles.

Configuration:

Option Default
type "repeating"
particles "fireworks_spark"
period 40
iterations 20

Other:

Option Description Type Default
text Text to display. String Text
invert Invert the text. Boolean false
stepX/stepY Each stepX/stepY pixel will be shown. Saves packets for lower font sizes. Integer 1
size Scale the font down. Float 1 / 5
font Font name documentation can be found here. String "tahoma-plain-16"
realtime Set this only to true if you are working with changing text. I'll advise the parser to recalculate the BufferedImage every iteration. Recommended false. Boolean false
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