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Passive Listener Food Level Change

JasperLorelai edited this page Jan 24, 2025 · 2 revisions

Source Code

PassiveSpell trigger: foodlevelchange

Properties:

Property Value
Cancellable true
Has Entity Target false
Has Location Target false

Description:

The listener activates whenever a player's food level changes.

String Format Options:

The argument is optional, but it may be a pipe-separated (|) list of items using the Magic Item String format.

triggers:
    - foodlevelchange (items)

Section Format Options:

(Unsupported for now.)

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