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Collision Hand Rumbler
eisclimber edited this page Jan 18, 2024
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1 revision
class in ExPresSXR.Interaction / Extends UnityEngine.MonoBehaviour
Component added via Component Menu
Rumbles the given controllers when the RidigBody of their model collides with this object. Automatically registers collisions with the models of the XRControllers if they have an Rigidbody-Component.
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RumbleDescription rumble
: Describes the rumble that is triggered when colliding. -
XRBaseController leftXrController
: The left XR Controller to receive a rumble. -
XRBaseController leftXrController
: The right XR Controller to receive a rumble.
Autor: Luca 'eisclimber' Dreiling; License: MIT
- Getting Started
- Development and Contribution
- Misc
- Experimentation
- Data Gatherering
- Eye Tracking
- ExPresS XR Rig
- Interaction
- Base Button
- Button Quiz
- Collision Hand Rumbler
- Collision Sound Emitter
- Interactables
- Haptic Impulse Trigger
- Socket Interactors
- Value Range Interactables
- Inverse Kinematics
- Localization
- Minigames
- Archery
- Arrow
- Bow
- Dojo Example
- Object Pool
- Target Spawner
- Coin Scale
- Coin Throw
- Excavation
- Target Area
- Archery
- Misc
- Movement
- Presentation
- UI