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Throw Target
eisclimber edited this page Feb 11, 2024
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2 revisions
class in ExPresSXR.Minigames.CoinThrow / Extends UnityEngine.MonoBehaviour
Component added via Component Menu
Detects hits of Rigidbodys with a CoinReset-Component
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int _score
: Score if hit.
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bool detectHits
: If hits should be detected.
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OnHitInfo
: Emitted when a hit from a Rigidbodys with a CoinReset-Component is detected. -
OnHit<int>
: Same asOnHitInfo
but passing_score
.
Autor: Luca 'eisclimber' Dreiling; License: MIT
- Getting Started
- Development and Contribution
- Misc
- Experimentation
- Data Gatherering
- Eye Tracking
- ExPresS XR Rig
- Interaction
- Base Button
- Button Quiz
- Collision Hand Rumbler
- Collision Sound Emitter
- Exit Game Interactable (Script Deprecated)
- Interactables
- Haptic Impulse Trigger
- Socket Interactors
- Inverse Kinematics
- Localization
- Minigames
- Coin Scale
- Coin Throw
- Sword Cleaning
- Misc
- Movement
- Presentation
- UI