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PlayerMenuSpell
MomoPewpew edited this page Jul 28, 2023
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spell-class: ".PlayerMenuSpell"
This spell opens a menu with player heads of the current online players. Spells can be cast targeting selected players. Most options are "optional", as in they aren't required. For instance, you can specifically use the function of the spell to store the clicked player's name in a variable. You can limit who shows up in the menu using special modifiers or ranges.
Options | Description | Default Value |
---|---|---|
title |
Supports color codes, variable replacement, and replaces %a with caster's username. |
|
delay |
Delay in server ticks. | 1 |
radius |
When set to 0, shows all online players, otherwise all in radius. | 0 |
stay-open |
When a player is selected in the menu, this defines if the menu should close. | false |
skull-name |
Supports color codes, variable replacement, replaces %a with caster's name, and %t with target's name. | |
skull-lore |
String list. Supports the above. | |
skull-name-radius |
Skull name displayed if the player is outside of the radius if radius is used. |
|
skull-name-offline |
Supports the above, except %t replacement. |
|
spell-offline |
Sub-spell cast if the selected player is offline. | |
spell-range |
Sub-spell casted if selected player is out of range. | |
spell-on-left |
Sub-spell casted when skull is left clicked. If they are targeted spells, they will target the selected player. Otherwise, they'll be cast normally. | |
spell-on-right |
Same as above, but for right-click. | |
spell-on-middle |
Same as above, but for the middle click. | |
spell-on-sneak-left |
Same as above, but for sneak left click. | |
spell-on-sneak-right |
Same as above, but for sneak right click. | |
player-modifiers |
If these modifiers don't pass, the player won't be shown in the menu. | |
variable-target |
Stores the selected player's username in this variable. |
damagePlayerMenu:
spell-class: ".PlayerMenuSpell"
always-granted: true
title: "L - Smite | R - Teleport"
# Menu opens for the target. We need the caster to open it here.
target-self: true
# If false, closes the menu on click.
stay-open: true
spell-on-left: lightning
# Click spells don't have to be specified. If they aren't, that click won't do anything.
spell-on-right: teleport
# Conditions are checked against the target. If empty or not specified, they aren't checked.
player-modifiers: [sneaking deny]
lightning:
spell-class: ".targeted.PainSpell"
helper-spell: true
damage: 5
effects:
Lightning:
position: target
effect: lightning
teleport:
spell-class: ".targeted.ShadowstepSpell"
helper-spell: true
distance: 0
str-no-landing-spot: "Cannot teleport to that player."
variables:
username: {type: playerstring}
selectPlayerMenu:
spell-class: ".PlayerMenuSpell"
always-granted: true
target-self: true
title: "&9Select to teleport"
add-opener: true
# ExternalCommandSpell extends Targeted, and we don't want it to be treated so.
cast-spells-on-target: false
spell-on-left: teleport
# The value of the string variable can be used in further spells.
variable-target: username
teleport:
spell-class: ".ExternalCommandSpell"
helper-spell: true
do-variable-replacement: true
command-to-execute: ["minecraft:tp %a %var:username%"]
!!!This is not the official MagicSpells wiki!!!
This wiki was cloned from the official one to document the changes to the plugin that were made specifically for Dwarves vs Zombies 2023 and Lords of Minecraft 2