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SpawnEntitySpell
MomoPewpew edited this page Dec 9, 2023
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spell-class: ".targeted.SpawnEntitySpell"
Targeted Spell. Spawns an entity at the targeted location.
Option | Description | Default Value |
---|---|---|
entity |
Entity Data config section. | - |
main-hand |
Item in the main hand. | air |
off-hand |
Item in off-hand. | air |
helmet |
Helmet. | air |
chestplate |
Chestplate. | air |
leggings |
Leggings. | air |
boots |
Boots. | air |
main-hand-drop-chance |
Chance of dropping an item in the main hand. | 0 |
off-hand-drop-chance |
Chance of dropping an item in off-hand. | 0 |
helmet-drop-chance |
Chance of dropping helmet. | 0 |
chestplate-drop-chance |
Chance of dropping chestplate. | 0 |
leggings-drop-chance |
Chance of dropping leggings. | 0 |
boots-drop-chance |
Chance of dropping boots. | 0 |
y-offset |
Modifies mob's spawn height location | 0.1 |
duration |
Duration of the mob (in ticks). | 0 |
fire-ticks |
Amount of fire ticks applied to the mob | 0 |
target-interval |
Interval between targeting. | -1 |
target-range |
Target range. | 20 |
retarget-range |
Retarget range. | 50 |
target-priority-range |
If a valid target is found within this radius, attack the closest target instead of a random one. | 10 |
target-priority-limit |
If a priority target was found, ignore them if they are already being targeted by at least this amount of mobs. | 5 |
location |
Location where the mob should be spawned (focus , target , caster , random , casteroffset:y ), random will spawn the mob randomly in a radius (radius determined by spell power) |
target |
nameplate-text |
Name above the mob | "" |
no-ai |
Should the mob spawn with no ai? | false |
gravity |
Should the mob use gravity? | true |
remove-ai |
Should the mob's ai be removed on spawn? | false |
remove-mob |
Removes some of the mob's mechanics when it dies (set it to true if you don't know what you're doing) | true |
use-caster-name |
Should the mob use the caster's name? | false |
add-look-at-player-ai |
Should the mob look at players? | false |
allow-spawn-in-midair |
Can the mob spawn in midair? | false |
nameplate-formatting |
Allow nameplate formatting? | false |
set-owner |
If the entity is tameable, the caster will be its owner. | false |
attack-spell |
Sub-spell which is casted when the mob attacks. | "" |
spell-on-spawn |
Sub-spell which is casted when the mob spawns. | "" |
spell-on-death |
Sub-spell which is casted when the mob dies. | "" |
interval-spell |
Sub-spell which is casted by the mob every once in a while. | "" |
spell-interval |
Interval in ticks for the interval-spell to be cast. |
20 |
synchronise-interval-spells |
If true , all entities spawned by this spell will cast their interval-spell at the exact same time. |
false |
attributes |
Attribute list for the mob. | null |
potion-effects |
Potion effect list for the mob | null |
Summon-Wolf:
spell-class: ".targeted.SpawnEntitySpell"
name: Summon-Wolf
cooldown: 60
location: caster
entity:
entity: wolf
tamed: true
color: blue
!!!This is not the official MagicSpells wiki!!!
This wiki was cloned from the official one to document the changes to the plugin that were made specifically for Dwarves vs Zombies 2023 and Lords of Minecraft 2