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Spell Configuration

JasperLorelai edited this page Nov 1, 2020 · 28 revisions

General Spell Options:

Option Description Variable Type Default Value
debug Enables spell-specific debug mode. Boolean false
name String that gets displayed as spell name when scrolling through a spell list. We call it the external spell name because when listing a spell with this option as a subspell, you wouldn't use this name, but the internal spell name. It supports color codes, but when trying to cast the spell using the cast command, you have to specify the spell in quotations, without color codes. String null
aliases A list of strings that can act as internal spell names. They cannot be used when specifying the spell as a subspell. String List null
helper-spell When enabled it changes the way the spell loads in the plugin by disabling some features and hiding the spell from the spell list. The feature should only be used on spells that are casted as subspells, not on spells that cast directly as main spells - spells with cast-item, Passive spells, etc. That way only the main spells require permission options, any subspell that the main spells cast with this option enabled will skip further permission checking. Boolean false
always-granted If enabled, all players will be taught this spell. For more about permissions check this page of our wiki. Boolean false
permission-name It defaults to the internal spell name, but it can be changed to any string. Multiple spells can have the same permission-name. For more about permissions visit this page. String Internal spell name
incantations A list of strings that would cast the spell when sent in chat by a player. String list null
description A string that would be sent to chat when using the Help spell. String null
cast-item Item Type that would make the spell cast whenever it is left-clicked. This option accepts one item or multiple of them separated by commas. Learn more about cast items here String null
cast-items Same as above, but each Item Type is defined as an element of the string list. String List null
right-click-cast-item Item Type that would make the spell cast whenever it is right-clicked. This option accepts one item or multiple of them separated by commas. String null
right-click-cast-items Same as above, but each Item Type is defined as an element of the string list. String List null
consume-cast-item Item Type that would make the spell cast whenever it is consumed. This option accepts one Item Type or multiple of them separated by commas. Examples of these items are potions, food, etc. String null
consume-cast-items Same as above, but defined as a list of strings. String List null
cast-with-left-click Defines whether the spell is castable on left click with the cast item thereof or on the bound item. Boolean Defined in general.yml
cast-with-right-click Defines whether the spell is castable on right-click with the cast item thereof. Boolean Defined in general.yml
dance-cast-sequence Series of characters that represent actions for the dance casting sequence. String null
require-cast-item-on-command When true the player must be holding the cast item even when casting with the /cast command. Boolean false
bindable Defines whether this spell can be bound on an item. There is a difference between cast item methods and items spells have been bound on. Boolean true
bindable-items A list of items this spell can be bound to using the Bind Spell. Leaving this option undefined makes the spell bindable to all types of items. String List null
spell-icon An item that represents this spell for the Spellicon feature. Format: `item:data\ name`. String
broadcast-range Distance that spell strings are broadcast from the casting player to other players nearby. This option overwrites the default range specified in your general.yml file. Integer Defined in general.yml
experience Amount of experience given to the caster upon successful cast. Integer 0
cast-time Warm-up time defined in server ticks before the spell casts successfully. Effect position that can be used at the start of warm-up time is startcast. Leave at 0 for an instant cast. Integer 0
interrupt-on-move If cast-time is defined above 0, this interrupts the cast-time for the spell when the player moves. The spell then fails to cast. Boolean true
interrupt-on-teleport Same as above, but this listens for any kind of teleport event to cancel the warm-up. Boolean true
interrupt-on-damage Same as above, but this listens for when the caster receives damage to cancel the warm-up. Boolean false
interrupt-on-cast Same as above, but this listens for whenever a spell is casted to cancel warm-up. Boolean true
spell-on-interrupt Spell to cast if cast-time fails for the above mentioned reasons. String null
min-range Minimal range required for the targeting handler defined in block distance. Integer 0
range Same as above but it defines the maximal range. Integer 20
spell-power-affects-range Defines if the range is affected by Spell Power. Boolean false
obey-los Defines whether the target handler should obey caster's line of sight. Boolean true
can-target Restrict the target handler with a valid target list either as a string list or a string with the items separated by a comma. Valid targets: self or caster, player or players, invisible or invisibles, nonplayer or nonplayers, monster or monsters, animal or animals, entity type (this link may include entities from versions above yours). String List or String null
target-players Defines if the target handler should target players. Boolean true
target-non-players Same as above for entities that aren't players. Boolean true
beneficial Marks this spell as "beneficial". This modifies how targets are chosen by the target handler when using MagicSpellsTeams or other add-ons. Boolean Varies (Have no clue)
target-damage-cause Damage type string for fake damage cause that wouldn't actually be applied to the target. This option and the one below only exists to create a fake damage event for compatibility for other plugins. String null
target-damage-amount The amount of fake damage to apply. See option above for more info. Integer 0
effects Configuration section for Spell Effects. Map
cost A string list of reagent costs required for the spell to cast. The list includes: health, mana, hunger, experience, levels, variable (- variable <variableName> <amount>), durability, money (if Vault plugin is present), and Item Type. All items on this list require quantity separated from the reagent by a space character except Item Type which will assume the quantity of 1 if not specified. String List null
cooldown Defines in seconds and it is applied post cast. It can be modified using the cooldown modifier action and the ModifyCooldown spell. general.yml includes an option that defines whether cooldown is reset on plugin reload. It can also be reset using the command /c resetcd Float 0
server-cooldown Same as above but the cooldown is applied to everyone on cast. Float 0
shared-cooldowns Applies cooldown to the spell and to all spells defined in this spell list. String List null
ignore-global-cooldown Ignores the cooldown set on server-cooldown. Boolean false
charges Defines how many times this spell can be casted before the cooldown is applied. Integer 0
recharge-sound Plays the sound by defined on charges decrement at a constant volume and pitch value of 1. String null
modifiers View further documentation on this page. String List null
target-modifiers Conditions for the target to consider for the target handler. View further documentation on this page.
String List null
location-modifiers Conditions for the target location to consider for the target handler. View further documentation on this page. String List null
prerequisites A list of spells that the caster is required to already know in order to learn this spell. String List null
replaces Define a list of spells that this spell would replace upon when it gets learned by the caster. String List null
precludes A list of spells the player can no longer learn if they know this spell. String List null
restrict-to-worlds List of worlds this spell would be restricted to. It would not be castable in any other world. String List null
variable-mods-cast Define a list of variable names and value modification methods separated by a space. The variables are modified even if the spell fails to cast - use the option below instead to avoid that. Operations: = (set), +, -, /, *, ^ (power), % (modulo), ? (randomiser, bounds from 0 to the argument). The value after, not separated by anything, should be the value it gets modified by. Example: variable-mods-cast: [varName =10] If operation is not specified, it will assume the operation of add. String List null
variable-mods-casted Same as above but it only modifies the caster's variable values on the successful cast. String List null
variable-mods-target Same as above but it modifies the target's variable values if the targeted spell successfully found a target. String List null
sound-on-cooldown Plays the sound by defined if the spell is currently on cooldown, at a constant volume and pitch value of 1. String Defined in general.yml
sound-missing-reagents Plays the sound by defined if the caster is missing the reagents required, at a constant volume and pitch value of 1. String Defined in general.yml
str-cost String that gets displayed under Cost on the Help spell. String null
str-cast-self String sent to the caster on the successful cast. String null
str-cast-others String sent to the other players nearby. The range is defined by the broadcast-range option which, if not defined, will assume the value specified in general.yml instead. String null
str-on-cooldown String sent to the caster if the spell is currently on cooldown. String Defined in general.yml
str-missing-reagents String sent to the caster if the caster does not have the reagents required for the spell to cast successfully. String Defined in general.yml
str-cant-cast String sent to the caster if the spell cannot be casted (e.g. if no target is found, etc.) String Defined in general.yml
str-cant-bind String sent to the caster if the spell is not bindable (e.g. if bindable is defined as false) String null
str-wrong-world String sent to the caster if the world the caster is in is not defined in restrict-to-worlds. String Defined in general.yml
str-wrong-cast-item String sent to the caster if require-cast-item-on-command is set to true and they are not holding the cast item. String Value of str-cant-cast
str-cast-start String sent to the caster on the successful cast. String null
str-interrupted String sent to the caster if cast-time has been interrupted. String null
str-modifier-failed String sent to the caster when but a modifier that was specified failed. String null
tags Define a list of strings. Some spells support the feature of spell filters that utilize this feature. E.g. allowed-spell-tags on the Silence spell. String List null

Targeted Spell Configuration:

Option Description Variable Type Default Value
always-activate Defines if the spell's reagents will be charged and the cooldown activated even if the spell fails to find a valid target. Boolean false
play-fizzle-sound Defines if the spell should play the fire extinguish sound if the spell fails to find a valid target. Boolean false
target-self Forces the targeting handler to target the caster instead. Boolean false
spell-on-fail Spell to cast if the spell fails to cast (e.g. if it fails to find a target). String null
str-cast-target String to send to the target if the target is a player. String null
str-no-target String to send to the caster if the target handler failed to find a valid target. String null

Buff Spell Configuration:

Option Description Variable Type Default Value
can-cast-with-item Defines if this spell is castable with items. Boolean true
can-cast-by-command Defines if this spell is castable with the /cast (spell) command. Boolean true
targeted Defines if this spell should become a targeted spell (it will accept Targeted Spell Configuration options). For versions below MS 4.0 this option will not be able to target entities other than players. Boolean false
toggle Defines whether the spell can be deactivated while it's still active. It will only apply cooldown when its duration fades. Boolean true
use-cost A string list of reagent costs required for the buff to be active. The cost will be charged on the interval defined with the option below. The list of cost reagents includes: health, mana, hunger, experience, levels, durability, money (if Vault plugin is present), and Item Type. All items on this list require quantity separated from the reagent by a space character except Item Type which will assume the quantity of 1 if not specified. String List null
use-cost-interval Interval defined in ticks for the use-cost option. Integer 0
num-uses Number of uses before the buff spell expires. Integer 0
duration Buff spell duration specified in seconds before the buff expires. Set to 0 do define an infinite duration. Float 0
power-affects-duration Defines whether Spell Power can affect the duration of the spell. Boolean true
cancel-on-give-damage Defines whether the buff spell will cancel if the caster deals damage to another entity. Boolean false
cancel-on-take-damage Defines whether the buff spell will cancel if the caster receives damage. Boolean false
cancel-on-death Defines whether the buff spell will cancel if the caster dies. Boolean false
cancel-on-teleport Defines whether the buff spell will cancel if the server emits a teleport event for the caster. Boolean false
cancel-on-change-world Defines whether the buff spell will cancel if the caster switches worlds. Boolean false
cancel-on-spell-cast Defines whether the buff spell will cancel if the caster casts a spell. Boolean false
cancel-on-logout Defines whether the buff spell will cancel if the caster leaves the game. Boolean false
spell-on-use-increment Spell that will be casted whenever the buff spell has been used. This spell will be casted once even if num-uses is set to 0. String null
spell-on-cost Spell that will be casted whenever the buff spell tries to charge cost. String null
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